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Searched refs:setupUniformData (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp592 void setupUniformData (deUint32 bindingLocation, size_t size, const void* dataPtr);
DvktShaderRender.cpp728 void ShaderRenderCaseInstance::setupUniformData (deUint32 bindingLocation, size_t size, const void*… in setupUniformData() function in vkt::sr::ShaderRenderCaseInstance
768 setupUniformData(bindingLocation, dataSize, data); in addUniform()