Searched refs:setup_state (Results 1 – 5 of 5) sorted by relevance
495 dev->setup_state = GENERIC_NO_SETUP; in generic_ep0_req_sync_complete()629 dev->setup_state = GENERIC_SETUP_PENDING; in generic_ep0_read_events()863 if (clear_cancelled(&dev->setup_state) == GENERIC_SETUP_CANCELLED) in generic_ep0_handle_read()879 switch (dev->setup_state) in generic_ep0_handle_read()912 if (clear_cancelled(&dev->setup_state) == GENERIC_SETUP_CANCELLED) in generic_ep0_handle_write()1039 dev->setup_state = GENERIC_NO_SETUP; in generic_ep0_handle_ioctl()1112 if (dev->setup_state == GENERIC_NO_SETUP) in generic_ep0_handle_poll()
172 if (dev->setup_state == GENERIC_SETUP_PENDING) in __generic_event_add()174 dev->setup_state = GENERIC_SETUP_CANCELLED; in __generic_event_add()370 dev->setup_state = GENERIC_NO_SETUP; in generic_dev_reset()
177 enum generic_setup_state setup_state; member
136 enum setup_state { enum
64 static boolean set_scene_state(struct lp_setup_context *, enum setup_state,326 enum setup_state new_state, in set_scene_state()