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Searched refs:si_vertex_elements (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state.h142 struct si_vertex_elements { struct
606 void si_set_vertex_buffer_descriptor(struct si_screen *sscreen, struct si_vertex_elements *velems,
Dsi_state.c4875 struct si_vertex_elements *v = CALLOC_STRUCT(si_vertex_elements); in si_create_vertex_elements()
5088 struct si_vertex_elements *old = sctx->vertex_elements; in si_bind_vertex_elements()
5089 struct si_vertex_elements *v = (struct si_vertex_elements *)state; in si_bind_vertex_elements()
5137 struct si_vertex_elements *v = (struct si_vertex_elements *)state; in si_delete_vertex_element()
5242 struct si_vertex_elements *velems = si_create_vertex_elements(&ctx.b, num_elements, elements); in si_create_vertex_state()
Dsi_pipe.h920 struct si_vertex_elements velems;
1071 struct si_vertex_elements *vertex_elements;
Dsi_state_draw.cpp1805 static bool ALWAYS_INLINE si_set_vb_descriptor(struct si_vertex_elements *velems, in si_set_vb_descriptor()
1852 void si_set_vertex_buffer_descriptor(struct si_screen *sscreen, struct si_vertex_elements *velems, in si_set_vertex_buffer_descriptor()
1914 struct si_vertex_elements *velems = sctx->vertex_elements; in si_upload_and_prefetch_VB_descriptors()
Dsi_state_shaders.cpp2091 struct si_vertex_elements *elts = sctx->vertex_elements; in si_vs_key_update_inputs()