/third_party/mesa3d/src/mesa/main/ |
D | copyimage.c | 547 int srcWidth, int srcHeight, int srcDepth) in copy_image_subdata() argument 550 for (int i = 0; i < srcDepth; ++i) { in copy_image_subdata() 586 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) in _mesa_CopyImageSubData_no_error() argument 601 dstLevel, srcWidth, srcHeight, srcDepth); in _mesa_CopyImageSubData_no_error() 609 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) in _mesa_CopyImageSubData() argument 629 srcWidth, srcHeight, srcDepth); in _mesa_CopyImageSubData() 637 if (!prepare_target_err(ctx, srcName, srcTarget, srcLevel, srcZ, srcDepth, in _mesa_CopyImageSubData() 643 if (!prepare_target_err(ctx, dstName, dstTarget, dstLevel, dstZ, srcDepth, in _mesa_CopyImageSubData() 704 dstDepth = srcDepth; in _mesa_CopyImageSubData() 707 srcX, srcY, srcZ, srcWidth, srcHeight, srcDepth, in _mesa_CopyImageSubData() [all …]
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D | texstore.c | 105 GLint srcWidth, GLint srcHeight, GLint srcDepth, in _mesa_memcpy_texture() argument 123 for (img = 0; img < srcDepth; img++) { in _mesa_memcpy_texture() 132 for (img = 0; img < srcDepth; img++) { in _mesa_memcpy_texture() 167 for (img = 0; img < srcDepth; img++) { in _mesa_texstore_z32() 197 for (img = 0; img < srcDepth; img++) { in _mesa_texstore_x8_z24() 227 for (img = 0; img < srcDepth; img++) { in _mesa_texstore_z24_x8() 261 for (img = 0; img < srcDepth; img++) { in _mesa_texstore_z16() 299 srcWidth, srcHeight, srcDepth, srcFormat, srcType, in _mesa_texstore_ycbcr() 309 for (img = 0; img < srcDepth; img++) { in _mesa_texstore_ycbcr() 349 for (img = 0; img < srcDepth; img++) { in _mesa_texstore_z24_s8() [all …]
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D | texcompress_bptc.c | 151 srcWidth, srcHeight, srcDepth, in _mesa_texstore_bptc_rgba_unorm() 196 srcWidth, srcHeight, srcDepth, in texstore_bptc_rgb_float() 226 srcWidth, srcHeight, srcDepth, in _mesa_texstore_bptc_rgb_signed_float() 239 srcWidth, srcHeight, srcDepth, in _mesa_texstore_bptc_rgb_unsigned_float()
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D | texstore.h | 67 GLint srcWidth, GLint srcHeight, GLint srcDepth, \ 82 UNUSED GLint srcWidth, UNUSED GLint srcHeight, UNUSED GLint srcDepth, \ 101 GLint srcWidth, GLint srcHeight, GLint srcDepth,
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D | pack.h | 103 int srcWidth, int srcHeight, int srcDepth, 110 int srcWidth, int srcHeight, int srcDepth,
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D | texcompress_s3tc.c | 76 srcWidth, srcHeight, srcDepth, in _mesa_texstore_rgb_dxt1() 133 srcWidth, srcHeight, srcDepth, in _mesa_texstore_rgba_dxt1() 188 srcWidth, srcHeight, srcDepth, in _mesa_texstore_rgba_dxt3() 242 srcWidth, srcHeight, srcDepth, in _mesa_texstore_rgba_dxt5()
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D | texcompress_rgtc.c | 102 srcWidth, srcHeight, srcDepth, in _mesa_texstore_red_rgtc1() 155 srcWidth, srcHeight, srcDepth, in _mesa_texstore_signed_red_rgtc1() 214 srcWidth, srcHeight, srcDepth, in _mesa_texstore_rg_rgtc2() 279 srcWidth, srcHeight, srcDepth, in _mesa_texstore_signed_rg_rgtc2()
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D | mipmap.c | 1565 GLint srcWidth, GLint srcHeight, GLint srcDepth, in make_3d_mipmap() argument 1572 const GLint srcDepthNB = srcDepth - 2 * border; in make_3d_mipmap() 1586 srcImageOffset = (srcDepth == dstDepth) ? 0 : 1; in make_3d_mipmap() 1647 srcWidth, srcHeight, srcPtr[srcDepth - 1], srcRowStride, in make_3d_mipmap() 1651 if (srcDepth == dstDepth) { in make_3d_mipmap() 1728 GLint srcWidth, GLint srcHeight, GLint srcDepth, in _mesa_generate_mipmap_level() argument 1756 srcWidth, srcHeight, srcDepth, in _mesa_generate_mipmap_level() 1794 GLint srcWidth, GLint srcHeight, GLint srcDepth, in _mesa_next_mipmap_level_size() argument 1813 if ((srcDepth - 2 * border > 1) && in _mesa_next_mipmap_level_size() 1818 *dstDepth = (srcDepth - 2 * border) / 2 + 2 * border; in _mesa_next_mipmap_level_size() [all …]
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D | mipmap.h | 50 GLint srcWidth, GLint srcHeight, GLint srcDepth,
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D | texcompress_fxt1.c | 72 srcWidth, srcHeight, srcDepth, in _mesa_texstore_fxt1()
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D | pack.c | 1553 int srcWidth, int srcHeight, int srcDepth, in _mesa_unpack_color_index_to_rgba_float() argument 1568 rgba = malloc(4 * count * srcDepth * sizeof(GLfloat)); in _mesa_unpack_color_index_to_rgba_float() 1577 for (img = 0; img < srcDepth; img++) { in _mesa_unpack_color_index_to_rgba_float() 1608 int srcWidth, int srcHeight, int srcDepth, in _mesa_unpack_color_index_to_rgba_ubyte() argument 1619 srcWidth, srcHeight, srcDepth, in _mesa_unpack_color_index_to_rgba_ubyte() 1622 count = srcWidth * srcHeight * srcDepth; in _mesa_unpack_color_index_to_rgba_ubyte()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | RenderbufferImpl.h | 64 GLsizei srcDepth); 78 GLsizei srcDepth); 109 GLsizei srcDepth) in copyRenderbufferSubData() argument 127 GLsizei srcDepth) in copyTextureSubData() argument
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D | TextureImpl.cpp | 59 GLsizei srcDepth) in copyRenderbufferSubData() argument 77 GLsizei srcDepth) in copyTextureSubData() argument
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D | TextureImpl.h | 124 GLsizei srcDepth); 138 GLsizei srcDepth);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Renderbuffer.cpp | 207 GLsizei srcDepth) in copyRenderbufferSubData() argument 211 srcHeight, srcDepth)); in copyRenderbufferSubData() 228 GLsizei srcDepth) in copyTextureSubData() argument 232 srcDepth)); in copyTextureSubData()
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D | Renderbuffer.h | 107 GLsizei srcDepth); 121 GLsizei srcDepth);
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D | validationES32.cpp | 152 GLsizei srcDepth) in ValidateCopyImageSubData() argument 162 srcWidth, srcHeight, srcDepth); in ValidateCopyImageSubData()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | RenderbufferVk.cpp | 206 GLsizei srcDepth) in copyRenderbufferSubData() argument 216 srcHeight, srcDepth); in copyRenderbufferSubData() 231 GLsizei srcDepth) in copyTextureSubData() argument 242 srcHeight, srcDepth); in copyTextureSubData()
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D | RenderbufferVk.h | 52 GLsizei srcDepth) override; 66 GLsizei srcDepth) override;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | TextureNULL.h | 99 GLsizei srcDepth) override; 113 GLsizei srcDepth) override;
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D | TextureNULL.cpp | 126 GLsizei srcDepth) in copyRenderbufferSubData() argument 143 GLsizei srcDepth) in copyTextureSubData() argument
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gl_4_3_autogen.h | 21 GLsizei srcHeight, GLsizei srcDepth); \
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/third_party/flutter/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_4_3_autogen.cpp | 130 GLsizei srcDepth) in CopyImageSubData() argument 139 dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth); in CopyImageSubData() 148 dstY, dstZ, srcWidth, srcHeight, srcDepth)); in CopyImageSubData() 153 srcDepth); in CopyImageSubData() 157 srcHeight, srcDepth); in CopyImageSubData()
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_copy_image.txt | 92 sizei srcWidth, sizei srcHeight, sizei srcDepth); 110 sizei srcWidth, sizei srcHeight, sizei srcDepth); 169 <srcDepth>-deep rectangular subregion of the source texel array. 194 be copied with <srcDepth>. Cubemap textures always have six faces
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/third_party/openGLES/extensions/EXT/ |
D | EXT_copy_image.txt | 92 sizei srcWidth, sizei srcHeight, sizei srcDepth); 110 sizei srcWidth, sizei srcHeight, sizei srcDepth); 169 <srcDepth>-deep rectangular subregion of the source texel array. 194 be copied with <srcDepth>. Cubemap textures always have six faces
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