Searched refs:storageTextureFormat (Results 1 – 2 of 2) sorted by relevance
164 wgpu::TextureFormat storageTextureFormat = in ExtractSpirvInfo() local166 DAWN_INVALID_IF(storageTextureFormat == wgpu::TextureFormat::Undefined, in ExtractSpirvInfo()169 const Format& format = device->GetValidInternalFormat(storageTextureFormat); in ExtractSpirvInfo()172 storageTextureFormat); in ExtractSpirvInfo()180 info->storageTexture.format = storageTextureFormat; in ExtractSpirvInfo()
35 wgpu::TextureFormat storageTextureFormat) { in ValidateStorageTextureFormat() argument37 DAWN_TRY_ASSIGN(format, device->GetInternalFormat(storageTextureFormat)); in ValidateStorageTextureFormat()42 storageTextureFormat); in ValidateStorageTextureFormat()