Searched refs:supports_fp_textures (Results 1 – 1 of 1) sorted by relevance
5951 bool supports_fp_textures = contextInfo.isExtensionSupported("GL_EXT_color_buffer_float"); in isColorRenderableInternalFormat() local5956 if (!supports_fp_textures && (internalformat == GL_R32F || internalformat == GL_RG32F || in isColorRenderableInternalFormat()