Searched refs:switch_point (Results 1 – 8 of 8) sorted by relevance
/third_party/ffmpeg/libavcodec/ |
D | mpegaudiodsp.h | 38 int count, int switch_point, int block_type); 40 int count, int switch_point, int block_type); 81 int count, int switch_point, int block_type); 84 int count, int switch_point, int block_type);
|
D | mpegaudiodec_template.c | 62 uint8_t switch_point; member 165 if (g->switch_point) { in compute_band_indexes() 909 if (g->switch_point) { in reorder_block() 1100 if (!g->switch_point) in compute_antialias() 1145 if (g->switch_point) in compute_imdct() 1154 mdct_long_end, g->switch_point, in compute_imdct() 1262 g->switch_point = get_bits1(&s->gb); in mp_decode_layer3() 1271 g->switch_point = 0; in mp_decode_layer3() 1290 g->block_type, g->switch_point); in mp_decode_layer3() 1344 n = g->switch_point ? 17 : 18; in mp_decode_layer3() [all …]
|
D | mpegaudiodsp_template.c | 356 int count, int switch_point, int block_type) in RENAME() 363 int win_idx = (switch_point && j < 2) ? 0 : block_type; in RENAME()
|
/third_party/ffmpeg/libavcodec/x86/ |
D | mpegaudiodsp.c | 31 static void imdct36_blocks_ ## CPU(float *out, float *buf, float *in, int count, int switch_point, … 200 int count, int switch_point, int block_type) \ 206 float *win = mdct_win_sse[switch_point && j < 4][block_type]; \ 219 int win_idx = (switch_point && j < 2) ? 0 : block_type; \
|
/third_party/ffmpeg/libavcodec/mips/ |
D | mpegaudiodsp_mips_fixed.c | 889 int count, int switch_point, int block_type) in ff_imdct36_blocks_mips_fixed() argument 896 int win_idx = (switch_point && j < 2) ? 0 : block_type; in ff_imdct36_blocks_mips_fixed()
|
D | compute_antialias_float.h | 74 if (!g->switch_point) in compute_antialias_mips_float()
|
D | compute_antialias_fixed.h | 69 if (!g->switch_point) in compute_antialias_mips_fixed()
|
D | mpegaudiodsp_mips_float.c | 1227 int count, int switch_point, int block_type) in ff_imdct36_blocks_mips_float() argument 1234 int win_idx = (switch_point && j < 2) ? 0 : block_type; in ff_imdct36_blocks_mips_float()
|