Searched refs:texM (Results 1 – 5 of 5) sorted by relevance
/third_party/glslang/Test/baseResults/ |
D | spv.precisionTexture.frag.out | 14 Name 13 "texM" 22 Decorate 13(texM) RelaxedPrecision 23 Decorate 13(texM) DescriptorSet 0 24 Decorate 13(texM) Binding 0 55 13(texM): 12(ptr) Variable UniformConstant 77 14: 11 Load 13(texM) 87 26: 11 Load 13(texM) 101 41: 11 Load 13(texM)
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/third_party/glslang/Test/ |
D | spv.precisionTexture.frag | 4 layout(binding = 0) uniform mediump sampler2D texM; 16 v = texture(texM, vertex.xy); 18 v = textureLod(texM, vertex.xy, vertex.z); 20 v = textureProj(texM, vertex.xyz);
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/third_party/flutter/skia/src/shaders/ |
D | SkImageShader.cpp | 141 SkImage* SkImageShader::onIsAImage(SkMatrix* texM, SkTileMode xy[]) const { in onIsAImage() argument 142 if (texM) { in onIsAImage() 143 *texM = this->getLocalMatrix(); in onIsAImage()
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/third_party/skia/src/shaders/ |
D | SkImageShader.cpp | 238 SkImage* SkImageShader::onIsAImage(SkMatrix* texM, SkTileMode xy[]) const { in onIsAImage() argument 239 if (texM) { in onIsAImage() 240 *texM = this->getLocalMatrix(); in onIsAImage()
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/third_party/skia/src/core/ |
D | SkBlurMF.cpp | 790 SkMatrix texM = SkMatrix::Scale(kProfileTextureWidth, 1.f); in create_profile_effect() local 802 return GrTextureEffect::Make(std::move(profileView), kPremul_SkAlphaType, texM); in create_profile_effect() 826 return GrTextureEffect::Make(std::move(profileView), kPremul_SkAlphaType, texM); in create_profile_effect()
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