Home
last modified time | relevance | path

Searched refs:textureName (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/TranslatorMetalDirect/
DProgramPrelude.cpp3081 const ImmutableString textureName = in BuildFuncToEmitter() local
3087 if (textureName.beginsWith("metal::depth2d<")) in BuildFuncToEmitter()
3098 if (textureName.beginsWith("metal::depthcube<")) in BuildFuncToEmitter()
3109 if (textureName.beginsWith("metal::depth2d_array<")) in BuildFuncToEmitter()
3120 if (textureName.beginsWith("metal::texture2d_array<")) in BuildFuncToEmitter()
3174 const ImmutableString textureName = in BuildFuncToEmitter() local
3181 if (textureName.beginsWith("metal::depth2d<")) in BuildFuncToEmitter()
3188 if (textureName.beginsWith("metal::depth2d_array<")) in BuildFuncToEmitter()
3195 if (textureName.beginsWith("metal::depthcube<")) in BuildFuncToEmitter()
3202 if (textureName.beginsWith("metal::texturecube<")) in BuildFuncToEmitter()
[all …]
/third_party/flutter/engine/flutter/shell/platform/android/
Dandroid_external_texture_gl.cc110 void AndroidExternalTextureGL::Attach(jint textureName) { in Attach() argument
115 SurfaceTextureAttachToGLContext(env, surfaceTexture.obj(), textureName); in Attach()
Dandroid_external_texture_gl.h34 void Attach(jint textureName);
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DDrawBuffersTest.cpp188 GLuint textureName, in verifyAttachment2DColor() argument
193 glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, textureName, in verifyAttachment2DColor()
DGLSLTest.cpp493 GLuint textureName, in verifyAttachment2DColor() argument
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fLayoutBindingTests.cpp1031 …void initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, const Vec4& colo…
1169 void SamplerBindingRenderCase::initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, … in initializeTexture() argument
1174 gl.bindTexture(m_textureType, textureName); in initializeTexture()
1353 …w::GLint imageBindingPoint, glw::GLint textureBindingPoint, glw::GLint textureName, const Vec4& co…
1453 …w::GLint imageBindingPoint, glw::GLint textureBindingPoint, glw::GLint textureName, const Vec4& co… in initializeImage() argument
1458 gl.bindTexture(m_textureType, textureName); in initializeImage()
1486 gl.bindImageTexture(imageBindingPoint, textureName, 0, GL_TRUE, 0, GL_READ_ONLY, GL_RGBA8); in initializeImage()
/third_party/vk-gl-cts/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp245 deUint32 textureName = texture.getGLTexture(); in uploadTexture3D() local
248 TCU_CHECK(textureName); in uploadTexture3D()
249 gl.bindTexture(GL_TEXTURE_3D, textureName); in uploadTexture3D()
1077 GLuint textureName; in iterate() local
1078 gl.genTextures(1, &textureName); in iterate()
1080 gl.bindTexture(GL_TEXTURE_3D, textureName); in iterate()
1124 gl.deleteTextures(1, &textureName); in iterate()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DDrawBuffersTest.cpp188 GLuint textureName, in verifyAttachment2DColor() argument
193 glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, textureName, in verifyAttachment2DColor()
DGLSLTest.cpp494 GLuint textureName, in verifyAttachment2DColor() argument
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcInternalformatTests.cpp225 GLuint textureName; in createTexture() local
245 gl.genTextures(1, &textureName); in createTexture()
246 gl.bindTexture(GL_TEXTURE_2D, textureName); in createTexture()
259 return textureName; in createTexture()
/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/
Dunittests.cpp302 void drawQuad(GLuint program, const char *textureName = nullptr) in drawQuad() argument
313 if(textureName) in drawQuad()
315 GLint location = glGetUniformLocation(program, textureName); in drawQuad()
/third_party/openGLES/extensions/NV/
DNV_vdpau_interop.txt245 VDPAURegisterOutputSurfaceNV; namely, any <textureName>s that were
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_vdpau_interop.txt245 VDPAURegisterOutputSurfaceNV; namely, any <textureName>s that were