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Searched refs:tgsi_tokens (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.h35 tgsi_to_nir(const void *tgsi_tokens,
40 tgsi_to_nir_noscreen(const void *tgsi_tokens,
Dtgsi_to_nir.c2245 ttn_parse_tgsi(struct ttn_compile *c, const void *tgsi_tokens) in ttn_parse_tgsi() argument
2250 ret = tgsi_parse_init(&parser, tgsi_tokens); in ttn_parse_tgsi()
2296 ttn_compile_init(const void *tgsi_tokens, in ttn_compile_init() argument
2307 tgsi_scan_shader(tgsi_tokens, &scan); in ttn_compile_init()
2430 ttn_parse_tgsi(c, tgsi_tokens); in ttn_compile_init()
2619 tgsi_to_nir(const void *tgsi_tokens, in tgsi_to_nir() argument
2635 tgsi_tokens, in tgsi_to_nir()
2636 tgsi_num_tokens(tgsi_tokens) * sizeof(struct tgsi_token), in tgsi_to_nir()
2638 processor = tgsi_get_processor_type(tgsi_tokens); in tgsi_to_nir()
2651 tgsi_dump(tgsi_tokens, 0); in tgsi_to_nir()
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Dnir_to_tgsi.c3733 const void *tgsi_tokens; in nir_to_tgsi_options() local
3886 tgsi_tokens = ureg_get_tokens(c->ureg, NULL); in nir_to_tgsi_options()
3890 tgsi_dump(tgsi_tokens, 0); in nir_to_tgsi_options()
3898 return tgsi_tokens; in nir_to_tgsi_options()
/third_party/mesa3d/docs/gallium/cso/
Dshader.rst12 A list of tgsi_tokens.
/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_shader.c3865 …e_nir_shader_state_from_tgsi(struct pipe_shader_state *state, const struct tgsi_token *tgsi_tokens, in nine_pipe_nir_shader_state_from_tgsi() argument
3868 … struct nir_shader *nir = tgsi_to_nir(tgsi_tokens, screen, screen->get_disk_shader_cache != NULL); in nine_pipe_nir_shader_state_from_tgsi()
3886 const struct tgsi_token *tgsi_tokens; in nine_ureg_create_shader() local
3889 tgsi_tokens = ureg_finalize(ureg); in nine_ureg_create_shader()
3890 if (!tgsi_tokens) in nine_ureg_create_shader()
3893 assert(((struct tgsi_header *) &tgsi_tokens[0])->HeaderSize >= 2); in nine_ureg_create_shader()
3894 enum pipe_shader_type shader_type = ((struct tgsi_processor *) &tgsi_tokens[1])->Processor; in nine_ureg_create_shader()
3914 nine_pipe_nir_shader_state_from_tgsi(&state, tgsi_tokens, screen); in nine_ureg_create_shader()
3916 pipe_shader_state_from_tgsi(&state, tgsi_tokens); in nine_ureg_create_shader()