Searched refs:toAngle (Results 1 – 10 of 10) sorted by relevance
1077 SkOpAngle* angle = step > 0 ? endSpan->fromAngle() : endSpan->upCast()->toAngle(); in nextChase()1547 SkOpAngle* toAngle = span->final() ? nullptr : span->upCast()->toAngle(); in sortAngles() local1548 if (!fromAngle && !toAngle) { in sortAngles()1555 if (fromAngle && toAngle) { in sortAngles()1561 FAIL_IF(!fromAngle->insert(toAngle)); in sortAngles()1563 baseAngle = toAngle; in sortAngles()1589 oAngle = oSpan->upCast()->toAngle(); in sortAngles()1606 if (toAngle) { in sortAngles()
550 SkOpAngle* toAngle() const { in toAngle() function
382 return start->t() < end->t() ? start->upCast()->toAngle() : start->fromAngle(); in spanToAngle()
790 angle = span->toAngle(); in debugCheckAngleCoin()827 if (span->toAngle()) { in debugLastAngle()829 result = span->toAngle(); in debugLastAngle()2618 if (!this->final() && this->upCast()->toAngle()) { in debugValidate()2619 this->upCast()->toAngle()->debugValidate(); in debugValidate()
768 angle = span->toAngle(); in debugCheckAngleCoin()805 if (span->toAngle()) { in debugLastAngle()807 result = span->toAngle(); in debugLastAngle()2596 if (!this->final() && this->upCast()->toAngle()) { in debugValidate()2597 this->upCast()->toAngle()->debugValidate(); in debugValidate()
861 const SkOpAngle* tAngle = span->final() ? nullptr : span->upCast()->toAngle(); in dumpAngles()1077 angle = span->toAngle(); in debugAngle()