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Searched refs:to_call (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/util/
Du_threaded_context.c121 #define to_call(ptr, type) ((struct type *)to_call_check((void *)(ptr), call_size(type))) macro
770 pipe->func(pipe, addr(to_call(call, tc_call_##func)->state)); \
832 struct pipe_query *query = to_call(call, tc_query_call)->query; in tc_call_destroy_query()
853 pipe->begin_query(pipe, to_call(call, tc_query_call)->query); in tc_call_begin_query()
875 struct tc_end_query_call *p = to_call(call, tc_end_query_call); in tc_call_end_query()
944 struct tc_query_result_resource *p = to_call(call, tc_query_result_resource); in tc_call_get_query_result_resource()
985 struct tc_render_condition *p = to_call(call, tc_render_condition); in tc_call_render_condition()
1104 struct pipe_framebuffer_state *p = &to_call(call, tc_framebuffer)->state; in tc_call_set_framebuffer_state()
1146 float *p = to_call(call, tc_tess_state)->state; in tc_call_set_tess_state()
1172 uint8_t patch_vertices = to_call(call, tc_patch_vertices)->patch_vertices; in tc_call_set_patch_vertices()
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/third_party/mesa3d/docs/relnotes/
D21.2.0.rst4553 - gallium/u_threaded: Add to_call() helper