Searched refs:ulist_data_size (Results 1 – 2 of 2) sorted by relevance
153 uint32_t ulist_data_size = ulist_count * sizeof(uint32_t); in v3d_disk_cache_retrieve() local154 const void *ulist_data = blob_read_bytes(&blob, ulist_data_size); in v3d_disk_cache_retrieve()178 memcpy(shader->prog_data.base->uniforms.data, ulist_data, ulist_data_size); in v3d_disk_cache_retrieve()
545 uint ulist_data_size = sizeof(uint32_t) * ulist_count; in shader_variant_create_from_blob() local546 const void *ulist_data_data = blob_read_bytes(blob, ulist_data_size); in shader_variant_create_from_blob()565 memcpy(ulist->data, ulist_data_data, ulist_data_size); in shader_variant_create_from_blob()