/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.c | 96 dst = ureg_DECL_output( ureg, in util_make_vertex_passthrough_shader_with_so() 106 struct ureg_dst layer = ureg_DECL_output(ureg, TGSI_SEMANTIC_LAYER, 0); in util_make_vertex_passthrough_shader_with_so() 257 out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in util_make_fragment_tex_shader_xrbias() 317 out = ureg_DECL_output( ureg, in util_make_fragment_tex_shader_writemask() 413 depth = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); in util_make_fs_blit_zs() 429 stencil = ureg_DECL_output(ureg, TGSI_SEMANTIC_STENCIL, 0); in util_make_fs_blit_zs() 516 dst[i] = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, i ); in util_make_fragment_cloneinput_shader() 728 out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in util_make_fs_msaa_resolve() 790 out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in util_make_fs_msaa_resolve_bilinear() 898 dst[i] = ureg_DECL_output(ureg, semantic_names[i], semantic_indexes[i]); in util_make_geometry_passthrough_shader() [all …]
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/third_party/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_idct.c | 159 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_mismatch_vert_shader() 161 o_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0); in create_mismatch_vert_shader() 162 o_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1); in create_mismatch_vert_shader() 210 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_mismatch_frag_shader() 277 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_stage1_vert_shader() 279 o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0); in create_stage1_vert_shader() 280 o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1); in create_stage1_vert_shader() 282 o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0); in create_stage1_vert_shader() 283 o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1); in create_stage1_vert_shader() 343 fragment[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, i); in create_stage1_frag_shader() [all …]
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D | vl_compositor_gfx.c | 71 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader() 72 o_color = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, VS_O_COLOR); in create_vert_shader() 73 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); in create_vert_shader() 74 o_vtop = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTOP); in create_vert_shader() 75 o_vbottom = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VBOTTOM); in create_vert_shader() 276 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader_video_buffer() 298 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader_weave_rgb() 321 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader_deint_yuv() 376 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader_palette() 421 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader_rgba() [all …]
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D | vl_mc.c | 64 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in calc_position() 127 o_vmv[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTOP); in create_ref_vert_shader() 128 o_vmv[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VBOTTOM); in create_ref_vert_shader() 182 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_ref_frag_shader() 254 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_ycbcr_vert_shader() 255 o_flags = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_FLAGS); in create_ycbcr_vert_shader() 329 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_ycbcr_frag_shader()
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D | vl_matrix_filter.c | 60 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader() 61 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); in create_vert_shader() 104 o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader()
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D | vl_deint_filter.c | 75 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader() 76 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); in create_vert_shader() 103 o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_copy_frag_shader() 158 o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_deint_frag_shader()
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D | vl_median_filter.c | 58 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader() 59 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); in create_vert_shader() 118 o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader()
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D | vl_bicubic_filter.c | 62 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader() 63 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); in create_vert_shader() 188 o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader()
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D | vl_zscan.c | 146 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader() 149 o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX + i); in create_vert_shader() 225 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader()
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D | vl_mpeg12_decoder.c | 1081 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output); in mc_vert_shader_callback()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_program.c | 154 struct ureg_dst out0 = ureg_DECL_output(ureg, texcoord_semantic(pctx), 0); in fd_prog_blit_vs() 155 struct ureg_dst out1 = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 1); in fd_prog_blit_vs() 181 ureg_TEX(ureg, ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, i), in fd_prog_blit_fs() 185 ureg_writemask(ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0), in fd_prog_blit_fs()
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/third_party/mesa3d/src/gallium/frontends/xa/ |
D | xa_tgsi.c | 164 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); in create_vs() 170 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0); in create_vs() 177 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0); in create_vs() 183 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 1); in create_vs() 200 struct ureg_dst out = ureg_DECL_output(ureg, in create_yuv_shader() 376 out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in create_fs()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_vs.c | 60 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); in get_dummy_vertex_shader() 230 dst[0] = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); in compile_passthrough_vs() 247 dst[num_elements] = ureg_DECL_output(ureg, in compile_passthrough_vs()
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D | svga_state_fs.c | 70 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in get_dummy_fragment_shader()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shaderlib_tgsi.c | 65 ureg_MOV(ureg, ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0), ureg_DECL_vs_input(ureg, 0)); in si_get_blitter_vs() 68 ureg_MOV(ureg, ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0), ureg_DECL_vs_input(ureg, 1)); in si_get_blitter_vs() 73 struct ureg_dst layer = ureg_DECL_output(ureg, TGSI_SEMANTIC_LAYER, 0); in si_get_blitter_vs()
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/third_party/mesa3d/src/gallium/frontends/nine/ |
D | nine_ff.c | 421 oPos = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); /* HPOS */ in nine_ff_build_vs() 422 oCol[0] = ureg_saturate(ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0)); in nine_ff_build_vs() 423 oCol[1] = ureg_saturate(ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 1)); in nine_ff_build_vs() 425 oFog = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 16); in nine_ff_build_vs() 637 oTex = ureg_DECL_output(ureg, texcoord_sn, i); in nine_ff_build_vs() 1008 output = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 19); in nine_ff_build_vs() 1015 output = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 20); in nine_ff_build_vs() 1022 output = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 21); in nine_ff_build_vs() 1029 output = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 22); in nine_ff_build_vs() 1036 output = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 23); in nine_ff_build_vs() [all …]
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D | nine_shader.c | 1317 ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_POSITION, 0); in _tx_dst_param() 1323 ureg_saturate(ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_GENERIC, 16)); in _tx_dst_param() 1340 dst = ureg_DECL_output(tx->ureg, tx->texcoord_sn, param->idx); in _tx_dst_param() 1358 ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_COLOR, param->idx); in _tx_dst_param() 3662 tx->regs.oPos = ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_POSITION, 0); in tx_ctor() 3737 struct ureg_dst oCol0 = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in shader_add_ps_fog_stage() 3808 tx->regs.oFog = ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_GENERIC, 16); in parse_shader() 3816 struct ureg_dst oPts = ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_PSIZE, 0); in parse_shader()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_pbo.c | 352 out_pos = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); in st_pbo_create_gs() 353 out_layer = ureg_DECL_output(ureg, TGSI_SEMANTIC_LAYER, 0); in st_pbo_create_gs()
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/third_party/mesa3d/src/gallium/drivers/r300/ |
D | r300_fs.c | 221 out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in r300_dummy_fragment_shader()
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
D | ShaderTGSI.c | 2003 ureg_DECL_output(ureg, in Shader_tgsi_translate() 2018 ureg_DECL_output(ureg, in Shader_tgsi_translate() 2089 ureg_DECL_output(ureg, in Shader_tgsi_translate()
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/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_ureg.h | 253 ureg_DECL_output(struct ureg_program *,
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/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_surface.c | 852 opos = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); in nvc0_blitter_make_vp() 854 otex = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0); in nvc0_blitter_make_vp()
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/third_party/mesa3d/src/gallium/drivers/r600/ |
D | r600_state_common.c | 1682 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0); in r600_generate_fixed_func_tcs() 1683 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0); in r600_generate_fixed_func_tcs()
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi.c | 692 out = ureg_DECL_output(c->ureg, semantic_name, semantic_index); in ntt_output_decl() 905 (void)ureg_DECL_output(c->ureg, semantic_name, semantic_index); in ntt_setup_outputs()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_surface.c | 938 out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in nv50_blitter_make_fp()
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