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Searched refs:uses_end_primitive (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_info.h374 bool uses_end_primitive:1; member
/third_party/mesa3d/src/intel/compiler/
Dbrw_vec4_gs_visitor.cpp663 nir->info.gs.uses_end_primitive ? 1 : 0; in brw_compile_gs()
/third_party/mesa3d/src/compiler/nir/
Dnir_gather_info.c805 shader->info.gs.uses_end_primitive = 1; in gather_intrinsic_info()
Dnir_print.c1741 fprintf(fp, "uses_end_primitive: %u\n", shader->info.gs.uses_end_primitive); in nir_print_shader_annotated()
/third_party/mesa3d/src/compiler/glsl/
Dlinker.cpp441 bool uses_end_primitive() in uses_end_primitive() function in __anonf7d1a9660111::find_emit_vertex_visitor
750 prog->Geom.UsesEndPrimitive = emit_vertex.uses_end_primitive(); in validate_geometry_shader_emissions()
/third_party/mesa3d/src/mesa/main/
Dshaderapi.c2656 dst->info.gs.uses_end_primitive = src->Geom.UsesEndPrimitive; in _mesa_copy_linked_program_data()