Searched refs:uses_instanceid (Results 1 – 16 of 16) sorted by relevance
114 boolean uses_instanceid; member
698 info->uses_instanceid = TRUE; in scan_declaration()
444 bool uses_instanceid; member783 bool uses_instanceid; member
1248 shader->info.uses_instanceid |= ls->info.uses_instanceid; in si_llvm_compile_shader()1308 shader->info.uses_instanceid |= es->info.uses_instanceid; in si_llvm_compile_shader()
1421 shader_out->info.uses_instanceid = true; in si_get_vs_prolog_key()1839 shader->info.uses_instanceid = sel->info.uses_instanceid; in si_compile_shader()2553 shader->info.uses_instanceid |= shader->previous_stage->info.uses_instanceid; in si_create_shader_variant()
631 info->uses_instanceid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_INSTANCE_ID); in si_nir_scan_shader()
1270 (sel->info.uses_instanceid || in gfx10_ngg_culling_build_end()
648 if (shader->info.uses_instanceid) { in si_get_vs_vgpr_comp_cnt()
112 if (shader->info.uses_instanceid) { in vs_exec_run_linear()
214 info->uses_instanceid = 1; in scan_instruction()
1324 bool uses_instanceid; member
2598 prog_data->uses_instanceid = true; in brw_compile_vs()
1330 vs_prog_data->uses_instanceid || in crocus_update_compiled_vs()1337 ice->state.vs_uses_instanceid != vs_prog_data->uses_instanceid) { in crocus_update_compiled_vs()1346 ice->state.vs_uses_instanceid = vs_prog_data->uses_instanceid; in crocus_update_compiled_vs()
7748 if (vs_prog_data->uses_instanceid) {
104 vs_prog_data->uses_instanceid || in emit_vertex_input()240 sgvs.InstanceIDEnable = vs_prog_data->uses_instanceid; in emit_vertex_input()
6782 if (vs_prog_data->uses_instanceid) { in iris_upload_dirty_render_state()