Searched refs:util_make_empty_fragment_shader (Results 1 – 5 of 5) sorted by relevance
107 util_make_empty_fragment_shader(struct pipe_context *pipe);
500 void *fs = util_make_empty_fragment_shader(ctx); in disabled_fragment_shader()
482 util_make_empty_fragment_shader(struct pipe_context *pipe) in util_make_empty_fragment_shader() function
456 ctx->fs_empty = util_make_empty_fragment_shader(pipe); in bind_fs_empty()1363 ctx->fs_empty = util_make_empty_fragment_shader(pipe); in util_blitter_cache_all_shaders()
3036 cso_set_fragment_shader_handle(device->cso_sw, util_make_empty_fragment_shader(pipe_sw)); in nine_state_init_sw()