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Searched refs:v3dv_cl_address (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/broadcom/vulkan/
Dv3dvx_cmd_buffer.c118 load.address = v3dv_cl_address(image->mem->bo, layer_offset); in cmd_buffer_render_pass_emit_load()
319 store.address = v3dv_cl_address(image->mem->bo, layer_offset); in cmd_buffer_render_pass_emit_store()
720 list.address = v3dv_cl_address(job->tile_alloc, tile_alloc_offset); in cmd_buffer_emit_render_pass_layer_rcl()
1574 v3dv_cl_address(cmd_buffer->state.query.active_query.bo, in v3dX()
1715 branch.address = v3dv_cl_address(bcl_bo, 0); in v3dX()
1776 v3dv_cl_address(assembly_bo, gs_bin->assembly_offset); in emit_gs_shader_state_record()
1786 v3dv_cl_address(assembly_bo, gs->assembly_offset); in emit_gs_shader_state_record()
1986 v3dv_cl_address(assembly_bo, vs_bin_variant->assembly_offset); in v3dX()
1988 v3dv_cl_address(assembly_bo, vs_variant->assembly_offset); in v3dX()
1990 v3dv_cl_address(assembly_bo, fs_variant->assembly_offset); in v3dX()
[all …]
Dv3dvx_image.c121 tex.texture_base_pointer = v3dv_cl_address(NULL, base_offset); in pack_texture_shader_state_helper()
172 tex.texture_base_pointer = v3dv_cl_address(NULL, base_offset); in v3dX()
Dv3dvx_queue.c66 list.address = v3dv_cl_address(job->tile_alloc, 0); in v3dX()
Dv3dv_cl.c80 branch.address = v3dv_cl_address(bo, 0); in cl_alloc_bo()
Dv3dvx_meta_common.c145 list.address = v3dv_cl_address(job->tile_alloc, tile_alloc_offset); in emit_frame_setup()
220 load.address = v3dv_cl_address(bo, offset); in emit_linear_load()
239 store.address = v3dv_cl_address(bo, offset); in emit_linear_store()
352 load.address = v3dv_cl_address(image->mem->bo, layer_offset); in emit_image_load()
433 store.address = v3dv_cl_address(image->mem->bo, layer_offset); in emit_image_store()
Dv3dv_cl.h83 v3dv_cl_address(struct v3dv_bo *bo, uint32_t offset) in v3dv_cl_address() function