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Searched refs:vbvs (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_context.h190 D3D12_VERTEX_BUFFER_VIEW vbvs[PIPE_MAX_ATTRIBS]; member
Dd3d12_context.cpp1291 ctx->vbvs[i].BufferLocation = d3d12_resource_gpu_virtual_address(res) + buf->buffer_offset; in d3d12_set_vertex_buffers()
1292 ctx->vbvs[i].StrideInBytes = buf->stride; in d3d12_set_vertex_buffers()
1293 ctx->vbvs[i].SizeInBytes = res->base.b.width0 - buf->buffer_offset; in d3d12_set_vertex_buffers()
2178 … ctx->vbvs[i].BufferLocation = d3d12_resource_gpu_virtual_address(res) + buf->buffer_offset; in d3d12_rebind_buffer()
Dd3d12_draw.cpp1115 ctx->cmdlist->IASetVertexBuffers(0, ctx->num_vbs, ctx->vbvs); in d3d12_draw_vbo()