/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | GlslangWrapper.cpp | 494 IntermediateShaderSource *vertexSource) in AssignAttributeLocations() argument 496 ASSERT(!vertexSource->empty()); in AssignAttributeLocations() 507 vertexSource->insertLayoutSpecifier(attribute.name, locationString); in AssignAttributeLocations() 508 vertexSource->insertQualifierSpecifier(attribute.name, "in"); in AssignAttributeLocations() 808 IntermediateShaderSource &vertexSource = (*shaderSources)[gl::ShaderType::Vertex]; in CleanupUnusedEntities() local 809 if (!vertexSource.empty()) in CleanupUnusedEntities() 823 vertexSource.eraseLayoutAndQualifierSpecifiers(attribute.name, ""); in CleanupUnusedEntities() 898 IntermediateShaderSource *vertexSource = &intermediateSources[gl::ShaderType::Vertex]; in GetShaderSource() local 901 if (!vertexSource->empty()) in GetShaderSource() 903 AssignAttributeLocations(programState, vertexSource); in GetShaderSource() [all …]
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DepthBiasTests.cpp | 34 const char* vertexSource = nullptr; in RunDepthBiasTest() local 38 vertexSource = R"( in RunDepthBiasTest() 54 vertexSource = R"( in RunDepthBiasTest() 69 wgpu::ShaderModule vertexModule = utils::CreateShaderModule(device, vertexSource); in RunDepthBiasTest()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderLibraryCase.hpp | 102 const char* vertexSource, const char* fragmentSource); 135 …void specializeShaders(const char* vertexSource, const char* fragmentSource, std::string& outVerte…
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D | glcShaderLibraryCase.cpp | 82 const char* vertexSource, const char* fragmentSource) in ShaderCase() argument 99 if (vertexSource && fragmentSource) in ShaderCase() 102 specializeShaders(vertexSource, fragmentSource, m_vertexSource, m_fragmentSource, valueBlock); in ShaderCase() 104 else if (vertexSource) in ShaderCase() 107 m_vertexSource = specializeVertexShader(vertexSource, valueBlock); in ShaderCase() 900 void ShaderCase::specializeShaders(const char* vertexSource, const char* fragmentSource, string& ou… in specializeShaders() argument 944 StringTemplate tmpl(vertexSource); in specializeShaders()
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D | glcShaderLibrary.cpp | 927 string vertexSource; in parseShaderCase() local 977 vertexSource = source; in parseShaderCase() 1040 DE_ASSERT(vertexSource.length() == 0); in parseShaderCase() 1053 expectResult, valueBlockList, version, vertexSource.c_str(), in parseShaderCase()
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluContextInfo.cpp | 44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) in TryCompileProgram() argument 45 : m_vertexSource (vertexSource) in TryCompileProgram()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fFboNoAttachmentTests.cpp | 71 const char* const vertexSource = "#version 310 es\n" in checkFramebufferSize() local 87 …const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSourc… in checkFramebufferSize() 178 const char* const vertexSource = "#version 310 es\n" in checkFramebufferRenderable() local 192 …const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSourc… in checkFramebufferRenderable()
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D | es31fShaderStateQueryTests.cpp | 121 …const std::string vertexSource = tcu::StringTemplate(vertexSourceTemplate).specialize(shaderAr… in iterate() local 123 …ontext.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::Fragme… in iterate()
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D | es31fGeometryShaderTests.cpp | 622 std::ostringstream vertexSource; in genProgramDeclaration() local 641 vertexSource << "${GLSL_VERSION_DECL}\n" in genProgramDeclaration() 648 vertexSource << "void main (void)\n" in genProgramDeclaration() 655 vertexSource << "out highp vec4 v_geom_" << i << ";\n"; in genProgramDeclaration() 657 vertexSource << "void main (void)\n" in genProgramDeclaration() 667 vertexSource << "\tv_geom_0 = a_color;\n"; in genProgramDeclaration() 671 vertexSource << "\tv_geom_0 = a_color * 0.5;\n"; in genProgramDeclaration() 672 vertexSource << "\tv_geom_1 = a_color.zyxw * 0.5;\n"; in genProgramDeclaration() 678 vertexSource << "}\n"; in genProgramDeclaration() 784 << sglr::pdec::VertexSource(specializeShader(vertexSource.str(), contextType)) in genProgramDeclaration() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderBuiltinVarTests.cpp | 233 std::ostringstream vertexSource; in initPrograms() local 234 vertexSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 242 programCollection.glslSources.add("vert") << glu::VertexSource(vertexSource.str()); in initPrograms() 1485 std::ostringstream vertexSource; in initPrograms() local 1486 vertexSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n" in initPrograms() 1493 programCollection.glslSources.add("FragCoordMsaaVert") << glu::VertexSource(vertexSource.str()); in initPrograms() 1647 std::ostringstream vertexSource; in initPrograms() local 1648 vertexSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n" in initPrograms() 1656 programCollection.glslSources.add("FragDepthVert") << glu::VertexSource(vertexSource.str()); in initPrograms() 1661 std::ostringstream vertexSource; in initPrograms() local [all …]
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | VertexInputValidationTests.cpp | 24 std::string vertexSource) { in CreatePipeline() argument 26 utils::CreateShaderModule(device, utils::ShaderStage::Vertex, vertexSource.c_str()); in CreatePipeline()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsLongStressCase.hpp | 194 std::string vertexSource; member 206 : vertexSource (vtxShaderSource_) in ProgramContext()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fReadPixelsTests.cpp | 80 const char* vertexSource = in render() local 93 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fra… in render()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 697 std::string vertexSource = vertexShaderGL->getTranslatedSource(); in generateShaderLinkHLSL() local 698 angle::ReplaceSubstring(&vertexSource, std::string(MAIN_PROLOGUE_STUB_STRING), in generateShaderLinkHLSL() 700 angle::ReplaceSubstring(&vertexSource, std::string(VERTEX_OUTPUT_STUB_STRING), in generateShaderLinkHLSL() 702 vertexStream << vertexSource; in generateShaderLinkHLSL()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 673 std::string vertexSource = vertexShaderGL->getTranslatedSource(); in generateShaderLinkHLSL() local 674 angle::ReplaceSubstring(&vertexSource, std::string(MAIN_PROLOGUE_STUB_STRING), in generateShaderLinkHLSL() 676 angle::ReplaceSubstring(&vertexSource, std::string(VERTEX_OUTPUT_STUB_STRING), in generateShaderLinkHLSL() 678 vertexStream << vertexSource; in generateShaderLinkHLSL()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | VertexStateValidationTests.cpp | 24 const char* vertexSource) { in CreatePipeline() argument 25 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, vertexSource); in CreatePipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleTests.cpp | 875 std::ostringstream vertexSource; in initMultisamplePrograms() local 877 vertexSource << in initMultisamplePrograms() 898 sources.glslSources.add("color_vert") << glu::VertexSource(vertexSource.str()); in initMultisamplePrograms() 906 std::ostringstream vertexSource; in initSampleShadingPrograms() local 908 vertexSource << in initSampleShadingPrograms() 926 sources.glslSources.add("color_vert") << glu::VertexSource(vertexSource.str()); in initSampleShadingPrograms() 931 static const char* vertexSource = in initSampleShadingPrograms() local 958 sources.glslSources.add("quad_vert") << glu::VertexSource(vertexSource); in initSampleShadingPrograms() 965 std::ostringstream vertexSource; in initAlphaToCoverageColorUnusedAttachmentPrograms() local 967 vertexSource << in initAlphaToCoverageColorUnusedAttachmentPrograms() [all …]
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D | vktPipelineInputAssemblyTests.cpp | 281 std::ostringstream vertexSource; in initPrograms() local 283 vertexSource << in initPrograms() 296 sourceCollections.glslSources.add("color_vert") << glu::VertexSource(vertexSource.str()); in initPrograms()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | BlendFuncExtendedTest.cpp | 297 void setupProgramPipeline(const char *vertexSource, const char *fragmentSource) in setupProgramPipeline() argument 299 mVertexProgram = createShaderProgram(GL_VERTEX_SHADER, vertexSource); in setupProgramPipeline()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fReadPixelsTests.cpp | 111 const char* vertexSource = in render() local 146 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fra… in render()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/gbm/ |
D | DisplayGbm.cpp | 571 const GLchar *vertexSource = in drawWithTexture() local 604 mVertexShader = makeShader(GL_VERTEX_SHADER, vertexSource); in drawWithTexture()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/ozone/ |
D | DisplayOzone.cpp | 646 const GLchar *vertexSource = in drawWithTexture() local 679 mVertexShader = makeShader(GL_VERTEX_SHADER, vertexSource); in drawWithTexture()
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/third_party/vk-gl-cts/modules/egl/ |
D | teglImageFormatTests.cpp | 90 glu::ProgramSources programSources (const string& vertexSource, const string& fragmentSource) in programSources() argument 94 sources << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource); in programSources() 102 Program (const glw::Functions& gl, const char* vertexSource, const char* fragmentSource) in Program() argument 103 : glu::ShaderProgram(gl, programSources(vertexSource, fragmentSource)) {} in Program()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.cpp | 1674 ShaderSource vertexSource(glu::SHADERTYPE_VERTEX, m_commonVertex); in iterate() local 1676 sources << vertexSource; in iterate() 1678 vertexBinary = spirvUtils::makeSpirV(m_context.getTestContext().getLog(), vertexSource); in iterate()
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D | gl4cSparseTexture2Tests.cpp | 1587 std::string vertexSource = st2_vertex_drawBuffer; in UncommittedDepthStencil() local 1590 ShaderProgram program(gl, glu::makeVtxFragSources(vertexSource, fragmentSource)); in UncommittedDepthStencil() 1596 << ", vertexSource: " << vertexSource.c_str() << "\n" in UncommittedDepthStencil()
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