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Searched refs:vertex_program_attribs (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/glx/
Dindirect_vertex_array.c148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local
202 &vertex_program_attribs); in __glXInitVertexArrayState()
206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState()
207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState()
270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState()
281 i += vertex_program_attribs; in __glXInitVertexArrayState()