Searched refs:vertex_shader_object_id (Results 1 – 3 of 3) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.cpp | 514 , vertex_shader_object_id(0) in TestCaseBase() 660 assert(0 == vertex_shader_object_id); in compile_shader_and_get_compilation_result() 661 vertex_shader_object_id = shader_object_id; in compile_shader_and_get_compilation_result() 873 if (0 != vertex_shader_object_id) in execute_negative_test() 875 gl.deleteShader(vertex_shader_object_id); in execute_negative_test() 876 vertex_shader_object_id = 0; in execute_negative_test() 943 gl.attachShader(program_object_id, vertex_shader_object_id); in execute_positive_test() 947 gl.deleteShader(vertex_shader_object_id); in execute_positive_test() 949 vertex_shader_object_id = 0; in execute_positive_test() 1133 gl.attachShader(program_object_id, vertex_shader_object_id); in execute_positive_test() [all …]
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D | es31cArrayOfArraysTests.hpp | 308 glw::GLint vertex_shader_object_id; member in glcts::ArraysOfArrays::TestCaseBase
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/third_party/vk-gl-cts/external/openglcts/modules/gles3/ |
D | es3cCopyTexImageConversionsTests.cpp | 234 GLuint vertex_shader_object_id; member 6358 GLuint vertex_shader_object_id, 6362 GLuint vertex_shader_object_id, 8961 objects.vertex_shader_object_id = gl.createShader(GL_VERTEX_SHADER); in prepareSupportForNonRenderableTexture() 9023 objects.program_object_id, objects.fragment_shader_object_id, objects.vertex_shader_object_id, in prepareSupportForNonRenderableTexture() 9153 GLuint vertex_shader_object_id, in prepareProgramAndShaderObjectsToSupportNonRenderableTexture() argument 9162 gl.attachShader(program_object_id, vertex_shader_object_id); in prepareProgramAndShaderObjectsToSupportNonRenderableTexture() 9166 …fragment_shader_object_id, vertex_shader_object_id, src_texture_sampler_type, dst_texture_sampler_… in prepareProgramAndShaderObjectsToSupportNonRenderableTexture() 9174 if (!compileAndCheckShaderCompilationStatus(vertex_shader_object_id)) in prepareProgramAndShaderObjectsToSupportNonRenderableTexture() 9193 GLuint vertex_shader_object_id, in setSourceForShaderObjectsUsedForNonRenderableTextureSupport() argument [all …]
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