Searched refs:vi_mov_flag (Results 1 – 2 of 2) sorted by relevance
28 int count0, count1, vi_mov_flag;609 TT.vi_mov_flag = 0x20000000; in adjust_screen_buffer()615 TT.vi_mov_flag = 0x20000000; in adjust_screen_buffer()624 TT.vi_mov_flag = 0x20000000; //TODO I disabled scroll in adjust_screen_buffer()629 TT.vi_mov_flag = 0x20000000; //TODO I disabled scroll in adjust_screen_buffer()650 if (TT.vi_mov_flag&0x80000000) start = TT.cursor, end = from; in vi_yank()675 if (TT.vi_mov_flag&0x80000000) in vi_delete()679 if (TT.vi_mov_flag&2) { in vi_delete()690 TT.vi_mov_flag |= 0x30000000; in vi_delete()705 TT.vi_mov_flag |= 0x80000000; in cur_left()[all …]
1024 int vi_mov_flag; member