/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | VideoViewsValidationTests.cpp | 46 wgpu::TextureViewDescriptor viewDesc = {}; in TEST_F() local 49 viewDesc.format = wgpu::TextureFormat::R8Uint; in TEST_F() 50 viewDesc.aspect = wgpu::TextureAspect::Plane0Only; in TEST_F() 51 ASSERT_DEVICE_ERROR(videoTexture.CreateView(&viewDesc)); in TEST_F() 54 viewDesc.format = wgpu::TextureFormat::R8Unorm; in TEST_F() 55 viewDesc.aspect = wgpu::TextureAspect::Plane1Only; in TEST_F() 56 ASSERT_DEVICE_ERROR(videoTexture.CreateView(&viewDesc)); in TEST_F() 59 viewDesc.format = wgpu::TextureFormat::R8Unorm; in TEST_F() 60 viewDesc.aspect = wgpu::TextureAspect::All; in TEST_F() 61 ASSERT_DEVICE_ERROR(videoTexture.CreateView(&viewDesc)); in TEST_F() [all …]
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D | TextureSubresourceTests.cpp | 42 wgpu::TextureViewDescriptor viewDesc; in CreateTextureView() local 43 viewDesc.format = kFormat; in CreateTextureView() 44 viewDesc.baseArrayLayer = baseArrayLayer; in CreateTextureView() 45 viewDesc.arrayLayerCount = 1; in CreateTextureView() 46 viewDesc.baseMipLevel = baseMipLevel; in CreateTextureView() 47 viewDesc.mipLevelCount = 1; in CreateTextureView() 48 viewDesc.dimension = wgpu::TextureViewDimension::e2D; in CreateTextureView() 49 return texture.CreateView(&viewDesc); in CreateTextureView()
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D | RenderPassDescriptorValidationTests.cpp | 561 wgpu::TextureViewDescriptor viewDesc; in TEST_F() local 562 viewDesc.dimension = wgpu::TextureViewDimension::e2DArray; in TEST_F() 563 wgpu::TextureView resolveTextureView = resolveTexture.CreateView(&viewDesc); in TEST_F() 909 wgpu::TextureViewDescriptor viewDesc; in TEST_F() local 910 viewDesc.baseMipLevel = 0; in TEST_F() 911 viewDesc.mipLevelCount = 1; in TEST_F() 912 viewDesc.baseArrayLayer = 0; in TEST_F() 913 viewDesc.arrayLayerCount = 1; in TEST_F() 918 viewDesc.aspect = wgpu::TextureAspect::All; in TEST_F() 920 wgpu::TextureView view = device.CreateTexture(&texDesc).CreateView(&viewDesc); in TEST_F() [all …]
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D | BindGroupValidationTests.cpp | 235 wgpu::TextureViewDescriptor viewDesc; in TEST_F() local 236 viewDesc.format = kDefaultTextureFormat; in TEST_F() 237 viewDesc.dimension = wgpu::TextureViewDimension::e2D; in TEST_F() 238 viewDesc.baseMipLevel = 0; in TEST_F() 239 viewDesc.mipLevelCount = 0; in TEST_F() 240 viewDesc.baseArrayLayer = 0; in TEST_F() 241 viewDesc.arrayLayerCount = 1000; in TEST_F() 244 ASSERT_DEVICE_ERROR(errorView = mSampledTexture.CreateView(&viewDesc)); in TEST_F() 526 wgpu::TextureViewDescriptor viewDesc = {}; in TEST_F() local 528 viewDesc.aspect = wgpu::TextureAspect::DepthOnly; in TEST_F() [all …]
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D | ResourceUsageTrackingTests.cpp | 1011 wgpu::TextureViewDescriptor viewDesc = {}; in TEST_F() local 1012 viewDesc.arrayLayerCount = 1; in TEST_F() 1014 wgpu::TextureView viewLayer0 = texture.CreateView(&viewDesc); in TEST_F() 1016 viewDesc.baseArrayLayer = 1; in TEST_F() 1017 wgpu::TextureView viewLayer1 = texture.CreateView(&viewDesc); in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | TextureSubresourceTests.cpp | 41 wgpu::TextureViewDescriptor viewDesc; in CreateTextureView() local 42 viewDesc.format = kFormat; in CreateTextureView() 43 viewDesc.baseArrayLayer = baseArrayLayer; in CreateTextureView() 44 viewDesc.arrayLayerCount = 1; in CreateTextureView() 45 viewDesc.baseMipLevel = baseMipLevel; in CreateTextureView() 46 viewDesc.mipLevelCount = 1; in CreateTextureView() 47 viewDesc.dimension = wgpu::TextureViewDimension::e2D; in CreateTextureView() 48 return texture.CreateView(&viewDesc); in CreateTextureView()
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D | DepthStencilCopyTests.cpp | 92 wgpu::TextureViewDescriptor viewDesc = {}; in InitializeDepthTextureRegion() local 93 viewDesc.baseMipLevel = mipLevel; in InitializeDepthTextureRegion() 94 viewDesc.mipLevelCount = 1; in InitializeDepthTextureRegion() 96 utils::ComboRenderPassDescriptor renderPassDesc({}, texture.CreateView(&viewDesc)); in InitializeDepthTextureRegion() 123 wgpu::TextureViewDescriptor viewDesc = {}; in InitializeDepthStencilTextureRegion() local 124 viewDesc.baseMipLevel = mipLevel; in InitializeDepthStencilTextureRegion() 125 viewDesc.mipLevelCount = 1; in InitializeDepthStencilTextureRegion() 127 utils::ComboRenderPassDescriptor renderPassDesc({}, texture.CreateView(&viewDesc)); in InitializeDepthStencilTextureRegion()
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D | D3D12VideoViewsTests.cpp | 294 wgpu::TextureViewDescriptor viewDesc; in TEST_P() local 295 viewDesc.aspect = wgpu::TextureAspect::Plane0Only; in TEST_P() 296 wgpu::TextureView textureView = wgpuTexture.CreateView(&viewDesc); in TEST_P() 346 wgpu::TextureViewDescriptor viewDesc; in TEST_P() local 347 viewDesc.aspect = wgpu::TextureAspect::Plane1Only; in TEST_P() 348 wgpu::TextureView textureView = wgpuTexture.CreateView(&viewDesc); in TEST_P()
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D | ReadOnlyDepthStencilAttachmentTests.cpp | 148 wgpu::TextureViewDescriptor viewDesc = {}; in DoTest() local 149 viewDesc.aspect = aspect; in DoTest() 150 wgpu::TextureView depthStencilViewInBindGroup = depthStencilTexture.CreateView(&viewDesc); in DoTest()
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D | TextureViewTests.cpp | 693 wgpu::TextureViewDescriptor viewDesc = {}; in TEST_P() local 694 viewDesc.baseArrayLayer = 1; in TEST_P() 695 viewDesc.arrayLayerCount = 1; in TEST_P() 696 wgpu::TextureView view = texture.CreateView(&viewDesc); in TEST_P()
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D | TextureZeroInitTests.cpp | 916 wgpu::TextureViewDescriptor viewDesc; in TEST_P() local 917 viewDesc.dimension = wgpu::TextureViewDimension::e2D; in TEST_P() 918 viewDesc.arrayLayerCount = 1; in TEST_P() 920 viewDesc.baseArrayLayer = 0; in TEST_P() 921 wgpu::TextureView attachmentView = texture.CreateView(&viewDesc); in TEST_P() 923 viewDesc.baseArrayLayer = 1; in TEST_P() 924 wgpu::TextureView sampleView = texture.CreateView(&viewDesc); in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/tests/ |
D | DawnTest.cpp | 1229 wgpu::TextureViewDescriptor viewDesc = {}; in ExpectSampledFloatData() local 1230 viewDesc.dimension = wgpu::TextureViewDimension::e2D; in ExpectSampledFloatData() 1231 viewDesc.baseMipLevel = mipLevel; in ExpectSampledFloatData() 1232 viewDesc.mipLevelCount = 1; in ExpectSampledFloatData() 1233 viewDesc.baseArrayLayer = arrayLayer; in ExpectSampledFloatData() 1234 viewDesc.arrayLayerCount = 1; in ExpectSampledFloatData() 1236 return ExpectSampledFloatDataImpl(texture.CreateView(&viewDesc), "texture_2d<f32>", width, in ExpectSampledFloatData() 1248 wgpu::TextureViewDescriptor viewDesc = {}; in ExpectMultisampledFloatData() local 1249 viewDesc.dimension = wgpu::TextureViewDimension::e2D; in ExpectMultisampledFloatData() 1250 viewDesc.baseMipLevel = mipLevel; in ExpectMultisampledFloatData() [all …]
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_sampler.c | 137 SVGA3dShaderResourceViewDesc viewDesc; in svga_validate_pipe_sampler_view() local 176 viewDesc.buffer.firstElement = sv->base.u.buf.offset / elem_size; in svga_validate_pipe_sampler_view() 177 viewDesc.buffer.numElements = sv->base.u.buf.size / elem_size; in svga_validate_pipe_sampler_view() 180 viewDesc.tex.mostDetailedMip = sv->base.u.tex.first_level; in svga_validate_pipe_sampler_view() 181 viewDesc.tex.firstArraySlice = sv->base.u.tex.first_layer; in svga_validate_pipe_sampler_view() 182 viewDesc.tex.mipLevels = (sv->base.u.tex.last_level - in svga_validate_pipe_sampler_view() 192 viewDesc.tex.arraySize = in svga_validate_pipe_sampler_view() 229 &viewDesc); in svga_validate_pipe_sampler_view()
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D | svga_state_constants.c | 685 SVGA3dShaderResourceViewDesc viewDesc; in emit_rawbuf() local 686 viewDesc.bufferex.firstElement = buffer_offset / 4; in emit_rawbuf() 687 viewDesc.bufferex.numElements = buffer_size / 4; in emit_rawbuf() 688 viewDesc.bufferex.flags = SVGA3D_BUFFEREX_SRV_RAW; in emit_rawbuf() 692 SVGA3D_RESOURCE_BUFFEREX, &viewDesc); in emit_rawbuf()
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | BindGroupValidationTests.cpp | 218 dawn::TextureViewDescriptor viewDesc; in TEST_F() local 219 viewDesc.format = dawn::TextureFormat::RGBA8Unorm; in TEST_F() 220 viewDesc.dimension = dawn::TextureViewDimension::e2D; in TEST_F() 221 viewDesc.baseMipLevel = 0; in TEST_F() 222 viewDesc.mipLevelCount = 0; in TEST_F() 223 viewDesc.baseArrayLayer = 0; in TEST_F() 224 viewDesc.arrayLayerCount = 0; in TEST_F() 227 ASSERT_DEVICE_ERROR(errorView = mSampledTexture.CreateView(&viewDesc)); in TEST_F()
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/third_party/ffmpeg/libavcodec/ |
D | dxva2.c | 524 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc = { in d3d11va_create_decoder() local 533 &viewDesc, in d3d11va_create_decoder() 781 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc; in ff_dxva2_get_surface_index() local 782 ID3D11VideoDecoderOutputView_GetDesc((ID3D11VideoDecoderOutputView*) surface, &viewDesc); in ff_dxva2_get_surface_index() 783 return viewDesc.Texture2D.ArraySlice; in ff_dxva2_get_surface_index()
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.cpp | 485 wgpu::TextureViewDescriptor viewDesc; in set_texture() local 488 viewDesc.mipLevelCount = GrSamplerState::MipmapMode::kNone == state.mipmapMode() in set_texture() 491 wgpu::TextureView textureView = tex->texture().CreateView(&viewDesc); in set_texture()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.cpp | 2189 D3D11_SHADER_RESOURCE_VIEW_DESC viewDesc; in copyImageInternal() local 2190 viewDesc.Format = sourceRenderTarget->getFormatSet().srvFormat; in copyImageInternal() 2191 viewDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in copyImageInternal() 2192 viewDesc.Texture2D.MipLevels = 1; in copyImageInternal() 2193 viewDesc.Texture2D.MostDetailedMip = 0; in copyImageInternal() 2196 ANGLE_TRY(allocateResource(GetImplAs<Context11>(context), viewDesc, tex.get(), &readSRV)); in copyImageInternal() 3246 D3D11_SHADER_RESOURCE_VIEW_DESC viewDesc; in blitRenderbufferRect() local 3247 viewDesc.Format = readFormatSet.srvFormat; in blitRenderbufferRect() 3248 viewDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in blitRenderbufferRect() 3249 viewDesc.Texture2D.MipLevels = 1; in blitRenderbufferRect() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.cpp | 2510 D3D11_SHADER_RESOURCE_VIEW_DESC viewDesc; in copyImageInternal() local 2511 viewDesc.Format = sourceRenderTarget->getFormatSet().srvFormat; in copyImageInternal() 2512 viewDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in copyImageInternal() 2513 viewDesc.Texture2D.MipLevels = 1; in copyImageInternal() 2514 viewDesc.Texture2D.MostDetailedMip = 0; in copyImageInternal() 2517 ANGLE_TRY(allocateResource(GetImplAs<Context11>(context), viewDesc, tex.get(), &readSRV)); in copyImageInternal() 3577 D3D11_SHADER_RESOURCE_VIEW_DESC viewDesc; in blitRenderbufferRect() local 3578 viewDesc.Format = readFormatSet.srvFormat; in blitRenderbufferRect() 3579 viewDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in blitRenderbufferRect() 3580 viewDesc.Texture2D.MipLevels = 1; in blitRenderbufferRect() [all …]
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | CommandBufferD3D12.cpp | 1210 const D3D12_RENDER_TARGET_VIEW_DESC viewDesc = view->GetRTVDescriptor(); in SetupRenderPass() local 1214 ToBackend(view->GetTexture())->GetD3D12Resource(), &viewDesc, baseDescriptor); in SetupRenderPass() 1250 const D3D12_DEPTH_STENCIL_VIEW_DESC viewDesc = view->GetDSVDescriptor( in SetupRenderPass() local 1255 ToBackend(view->GetTexture())->GetD3D12Resource(), &viewDesc, baseDescriptor); in SetupRenderPass()
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