Home
last modified time | relevance | path

Searched refs:vir_get_uniform_index (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/broadcom/compiler/
Dv3d33_tex.c171 vir_get_uniform_index(c, QUNIFORM_TEXTURE_CONFIG_P0_0 + unit, p0_packed), in v3d33_vir_emit_tex()
172 vir_get_uniform_index(c, QUNIFORM_TEXTURE_CONFIG_P1, p1_packed), in v3d33_vir_emit_tex()
Dv3d_compiler.h1100 uint32_t vir_get_uniform_index(struct v3d_compile *c,
1463 ldtlb->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, config); in vir_TLBU_COLOR_READ()
Dv3d40_tex.c59 inst->uniform = vir_get_uniform_index(c, contents, data); in vir_WRTMUC()
Dvir.c409 inst->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, 0); in vir_branch_inst()
1977 vir_get_uniform_index(struct v3d_compile *c, in vir_get_uniform_index() function
2073 const int index = vir_get_uniform_index(c, contents, data); in vir_uniform()
Dnir_to_vir.c491 vir_get_uniform_index(c, QUNIFORM_CONSTANT, config); in emit_tmu_general_address_write()
1912 vir_get_uniform_index(c, in vir_emit_tlb_color_write()
1930 vir_get_uniform_index(c, in vir_emit_tlb_color_write()
2041 inst->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, in emit_frag_end()
3581 vir_get_uniform_index(c, QUNIFORM_CONSTANT, in ntq_emit_intrinsic()
Dvir_register_allocate.c446 inst->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, in v3d_emit_spill_tmua()