Searched refs:vir_get_uniform_index (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/broadcom/compiler/ |
D | v3d33_tex.c | 171 vir_get_uniform_index(c, QUNIFORM_TEXTURE_CONFIG_P0_0 + unit, p0_packed), in v3d33_vir_emit_tex() 172 vir_get_uniform_index(c, QUNIFORM_TEXTURE_CONFIG_P1, p1_packed), in v3d33_vir_emit_tex()
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D | v3d_compiler.h | 1100 uint32_t vir_get_uniform_index(struct v3d_compile *c, 1463 ldtlb->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, config); in vir_TLBU_COLOR_READ()
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D | v3d40_tex.c | 59 inst->uniform = vir_get_uniform_index(c, contents, data); in vir_WRTMUC()
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D | vir.c | 409 inst->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, 0); in vir_branch_inst() 1977 vir_get_uniform_index(struct v3d_compile *c, in vir_get_uniform_index() function 2073 const int index = vir_get_uniform_index(c, contents, data); in vir_uniform()
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D | nir_to_vir.c | 491 vir_get_uniform_index(c, QUNIFORM_CONSTANT, config); in emit_tmu_general_address_write() 1912 vir_get_uniform_index(c, in vir_emit_tlb_color_write() 1930 vir_get_uniform_index(c, in vir_emit_tlb_color_write() 2041 inst->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, in emit_frag_end() 3581 vir_get_uniform_index(c, QUNIFORM_CONSTANT, in ntq_emit_intrinsic()
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D | vir_register_allocate.c | 446 inst->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, in v3d_emit_spill_tmua()
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