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Searched refs:vtxShader (Results 1 – 5 of 5) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
Des31fProgramStateQueryTests.cpp373 glu::Shader vtxShader (m_context.getRenderContext(), glu::SHADERTYPE_VERTEX); in iterate() local
381 vtxShader.setSources(1, &vtxSourcePtr, DE_NULL); in iterate()
384 vtxShader.compile(); in iterate()
389 m_testCtx.getLog() << vtxShader; in iterate()
397 …TCU_CHECK_MSG(vtxShader.getCompileStatus() && frgShader.getCompileStatus(), "failed to build shade… in iterate()
413 gl.glAttachShader(program.getProgram(), vtxShader.getShader()); in iterate()
422 gl.glDetachShader(program.getProgram(), vtxShader.getShader()); in iterate()
435 gl.glAttachShader(program.getProgram(), vtxShader.getShader()); in iterate()
444 gl.glDetachShader(program.getProgram(), vtxShader.getShader()); in iterate()
/third_party/vk-gl-cts/modules/glshared/
DglsLifetimeTests.cpp121 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) in CheckedProgram() argument
124 attachShader(vtxShader); in CheckedProgram()
673 CheckedShader vtxShader (getRenderContext(), in drawContainer() local
678 gl().attachShader(program, vtxShader.getShader()); in drawContainer()
714 gl().detachShader(program, vtxShader.getShader()); in drawContainer()
1011 CheckedShader vtxShader (getRenderContext(), in testDeleteUsed() local
1016 vtxShader.getShader(), fragShader.getShader()); in testDeleteUsed()
DglsRandomShaderCase.hpp90 void checkProgramLimits (const rsg::Shader& vtxShader, const rsg::Shader& frgShader) const;
DglsRandomShaderCase.cpp274 void RandomShaderCase::checkProgramLimits (const rsg::Shader& vtxShader, const rsg::Shader& frgShad… in checkProgramLimits() argument
276 …const int numRequiredCombinedSamplers = getNumSamplerUniforms(vtxShader.getUniforms()) + getNumSam… in checkProgramLimits()
/third_party/vk-gl-cts/modules/internal/
DditFrameworkTests.cpp744 } vtxShader; in runCase() local
769 const rr::Program program (&vtxShader, &fragShader); in runCase()