Searched refs:warpCursorPosX (Results 1 – 2 of 2) sorted by relevance
123 int warpCursorPosX, warpCursorPosY; member
1217 if (x != window->x11.warpCursorPosX || y != window->x11.warpCursorPosY) in processEvent()2123 window->x11.warpCursorPosX = (int) x; in _glfwPlatformSetCursorPos()