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Searched refs:wave (Results 1 – 25 of 110) sorted by relevance

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/third_party/libinput/doc/
Dbutton-debouncing-wave-diagram.txt1 # Source for the button debouncing wave diagram
4 {name:'current mode', wave: '3............', data: ['normal button press and release']},
5 {name:'physical button', wave: '01......0....'},
6 {name:'application ', wave: '01......0....'},
9 {name:'current mode', wave: '4............', data: ['debounced button press']},
10 {name:'physical button', wave: '0101...0.....'},
11 {name: 'timeouts', wave: '01...0.1...0.'},
12 {name:'application ', wave: '01.....0.....'},
14 {name:'current mode', wave: '4............', data: ['debounced button release']},
15 {name:'physical button', wave: '1...010......'},
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/third_party/flutter/skia/third_party/externals/sdl/test/
Dloopwave.c39 } wave; variable
58 waveptr = wave.sound + wave.soundpos; in fillerup()
59 waveleft = wave.soundlen - wave.soundpos; in fillerup()
66 waveptr = wave.sound; in fillerup()
67 waveleft = wave.soundlen; in fillerup()
68 wave.soundpos = 0; in fillerup()
71 wave.soundpos += len; in fillerup()
111 if (SDL_LoadWAV(filename, &wave.spec, &wave.sound, &wave.soundlen) == NULL) { in main()
116 wave.spec.callback = fillerup; in main()
136 if (SDL_OpenAudio(&wave.spec, NULL) < 0) { in main()
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Dloopwavequeue.c34 } wave; variable
66 if (SDL_QueueAudio(1, wave.sound, wave.soundlen) == 0) { in loop()
67 SDL_Log("Device queued %u more bytes.\n", (unsigned int) wave.soundlen); in loop()
69 …SDL_Log("Device FAILED to queue %u more bytes: %s\n", (unsigned int) wave.soundlen, SDL_GetError()… in loop()
95 if (SDL_LoadWAV(filename, &wave.spec, &wave.sound, &wave.soundlen) == NULL) { in main()
100 wave.spec.callback = NULL; /* we'll push audio. */ in main()
115 if (SDL_OpenAudio(&wave.spec, NULL) < 0) { in main()
117 SDL_FreeWAV(wave.sound); in main()
145 SDL_FreeWAV(wave.sound); in main()
/third_party/python/Lib/test/
Dtest_wave.py8 import wave
13 module = wave
110 support.check__all__(self, wave, not_exported={'WAVE_FORMAT_PCM'})
118 wave.open(io.BytesIO(b))
122 with self.assertRaisesRegex(wave.Error,
124 wave.open(io.BytesIO(b))
128 with self.assertRaisesRegex(wave.Error,
130 wave.open(io.BytesIO(b))
134 with self.assertRaisesRegex(wave.Error,
136 wave.open(io.BytesIO(b))
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/third_party/ffmpeg/libavfilter/
Dasrc_flite.c40 cst_wave *wave; member
189 flite->wave = flite_text_to_wave(flite->text, flite->voice); in init()
190 flite->wave_samples = flite->wave->samples; in init()
191 flite->wave_nb_samples = flite->wave->num_samples; in init()
203 delete_wave(flite->wave); in uninit()
204 flite->wave = NULL; in uninit()
213 int64_t chlayout = av_get_default_channel_layout(flite->wave->num_channels); in query_formats()
221 (ret = ff_add_format (&sample_rates , flite->wave->sample_rate)) < 0 || in query_formats()
233 outlink->sample_rate = flite->wave->sample_rate; in config_props()
234 outlink->time_base = (AVRational){1, flite->wave->sample_rate}; in config_props()
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/third_party/gstreamer/gstplugins_bad/ext/flite/
Dgstflitetestsrc.c454 cst_wave *wave; in gst_flite_test_src_create() local
459 wave = flite_text_to_wave (text, src->voice); in gst_flite_test_src_create()
461 cst_wave_resample (wave, src->info.rate); in gst_flite_test_src_create()
464 wave->type, wave->sample_rate, wave->num_samples, wave->num_channels); in gst_flite_test_src_create()
466 size = src->info.channels * sizeof (gint16) * wave->num_samples; in gst_flite_test_src_create()
472 for (i = 0; i < wave->num_samples; i++) { in gst_flite_test_src_create()
473 data[i * src->info.channels + src->channel] = wave->samples[i]; in gst_flite_test_src_create()
/third_party/python/Doc/library/
Dwave.rst1 :mod:`wave` --- Read and write WAV files
4 .. module:: wave
10 **Source code:** :source:`Lib/wave.py`
14 The :mod:`wave` module provides a convenient interface to the WAV sound format.
17 The :mod:`wave` module defines the following function and exception:
38 If you pass in a file-like object, the wave object will not close it when its
44 <wave.Wave_read.close>` or :meth:`Wave_write.close()
45 <wave.Wave_write.close()>` method is called.
66 Close the stream if it was opened by :mod:`wave`, and make the instance
149 For seekable output streams, the ``wave`` header will automatically be updated
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Dmm.rst17 wave.rst
/third_party/gstreamer/gstplugins_good/gst/goom2k1/
Dfilters.c88 zf->wave = 0; in zoomFilterNew()
122 int wave = zf->wave; in calculatePXandPY() local
123 int yy = y + RAND (gd) % 4 + wave / 10; in calculatePXandPY()
131 *px = (x << 4) + zf->firedec[yy] + (wave / 10); in calculatePXandPY()
136 if (wave < -10) in calculatePXandPY()
138 if (wave > 10) in calculatePXandPY()
140 wave += (wavesp / 10) + RAND (gd) % 3; in calculatePXandPY()
141 wave -= RAND (gd) % 3; in calculatePXandPY()
146 zf->wave = wave; in calculatePXandPY()
Dfilters.h39 int wave; member
/third_party/flutter/glfw/examples/
DCMakeLists.txt37 add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD}) target
41 set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave)
58 set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
/third_party/alsa-utils/axfer/test/
DMakefile.am12 ../container-riff-wave.c \
23 ../container-riff-wave.c \
/third_party/ffmpeg/libavcodec/
Dlibshine.c54 s->config.wave.samplerate = avctx->sample_rate; in libshine_encode_init()
55 s->config.wave.channels = avctx->channels == 2 ? PCM_STEREO : PCM_MONO; in libshine_encode_init()
56 if (shine_check_config(s->config.wave.samplerate, s->config.mpeg.bitr) < 0) { in libshine_encode_init()
/third_party/python/Lib/
Dsndhdr.py157 import wave
163 w = wave.open(f, 'r')
164 except (EOFError, wave.Error):
/third_party/skia/third_party/externals/oboe/samples/hello-oboe/
DREADME.md3 Creates an output (playback) stream and plays a sine wave when you tap the screen.
11 **Channel count:** Choose the number of audio channels to output. A different pitched sine wave wil…
/third_party/gstreamer/gstplugins_good/gst/isomp4/
Datoms.c335 AtomWAVE *wave = g_new0 (AtomWAVE, 1); in atom_wave_new() local
337 atom_header_set (&wave->header, FOURCC_wave, 0, 0); in atom_wave_new()
338 return wave; in atom_wave_new()
342 atom_wave_free (AtomWAVE * wave) in atom_wave_free() argument
344 atom_clear (&wave->header); in atom_wave_free()
345 atom_info_list_free (wave->extension_atoms); in atom_wave_free()
346 g_free (wave); in atom_wave_free()
3152 atom_wave_copy_data (AtomWAVE * wave, guint8 ** buffer, in atom_wave_copy_data() argument
3157 if (!atom_copy_data (&(wave->header), buffer, size, offset)) in atom_wave_copy_data()
3160 if (wave->extension_atoms) { in atom_wave_copy_data()
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/third_party/skia/third_party/externals/oboe/apps/OboeTester/docs/
DUsage.md69 It plays a sine wave and then tries to record and lock onto that sine wave.
70 If the actual input does not match the expected sine wave value then it is counted as a glitch.
/third_party/mesa3d/src/amd/common/
Dac_debug.c806 if (w1->wave < w2->wave) in compare_wave()
808 if (w1->wave > w2->wave) in compare_wave()
843 &w->wave, &w->status, &pc_hi, &pc_lo, &w->inst_dw0, &w->inst_dw1, &exec_hi, in ac_get_wave_info()
Dac_debug.h48 unsigned wave; member
/third_party/flutter/skia/third_party/externals/sdl/premake/patches/
D711.patch7 Implemented Xcode recognizing bitmap and wave files as resources, plus properly
/third_party/gstreamer/gstplugins_base/gst/audiotestsrc/
Dgstaudiotestsrc.h102 GstAudioTestSrcWave wave; member
/third_party/alsa-utils/axfer/
DMakefile.am39 container-riff-wave.c \
/third_party/libwebsockets/lib/drivers/led/
DREADME.md87 between 0 - 65535 reflecting one cycle of sine wave for the phase angle of 0 -
113 ... this one traverses 180 degrees of the sine wave starting from 0 and ending
/third_party/flutter/skia/third_party/externals/sdl/src/audio/winmm/
DSDL_winmm.c43 const UINT devcount = wave##typ##GetNumDevs(); \
47 if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
/third_party/flutter/flutter/packages/flutter/lib/src/cupertino/
Dicons.dart581 /// A speaker with a single small sound wave.
586 …/// * [volume_off], which is similar, but with an additional larger sound wave and a diagonal lin…
587 /// * [volume_up], which has an additional larger sound wave next to the small one.
594 /// * [volume_down], which is similar, but adds a small sound wave.
595 …/// * [volume_off], which is similar, but adds a small and a large sound wave and a diagonal line…
596 /// * [volume_up], which is similar, but has a small and a large sound wave.
599 /// A speaker with a small and a large sound wave and a diagonal line crossing the whole icon.
603 /// * [volume_down], which is similar, but not crossed out and only has the small wave.
608 /// A speaker with a small and a large sound wave.
612 /// * [volume_down], which is similar, but only has the small sound wave.

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