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/third_party/python/Objects/
Dgenobject.c314 gen_close_iter(PyObject *yf) in gen_close_iter() argument
319 if (PyGen_CheckExact(yf) || PyCoro_CheckExact(yf)) { in gen_close_iter()
320 retval = gen_close((PyGenObject *)yf, NULL); in gen_close_iter()
326 if (_PyObject_LookupAttrId(yf, &PyId_close, &meth) < 0) { in gen_close_iter()
327 PyErr_WriteUnraisable(yf); in gen_close_iter()
343 PyObject *yf = NULL; in _PyGen_yf() local
361 yf = f->f_valuestack[f->f_stackdepth-1]; in _PyGen_yf()
362 Py_INCREF(yf); in _PyGen_yf()
365 return yf; in _PyGen_yf()
372 PyObject *yf = _PyGen_yf(gen); in gen_close() local
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/SGIX/
DSGIX_reference_plane.txt41 If the reference plane is enabled, a fragment (xf,yf,zf) will have a
42 new z coordinate generated from (xf,yf) by giving it the same z value
43 that the reference plane would have at (xf,yf).
87 then if the incoming fragment has an x value of xf and a y value of yf,
90 zf = -(d + a*xf + b*yf) / c;
/third_party/openGLES/extensions/SGIX/
DSGIX_reference_plane.txt41 If the reference plane is enabled, a fragment (xf,yf,zf) will have a
42 new z coordinate generated from (xf,yf) by giving it the same z value
43 that the reference plane would have at (xf,yf).
87 then if the incoming fragment has an x value of xf and a y value of yf,
90 zf = -(d + a*xf + b*yf) / c;
/third_party/flutter/skia/third_party/externals/sdl/src/video/wayland/
DSDL_waylandtouch.c76 float yf = FIXED_TO_FLOAT * y; in touch_handle_touch() local
101 xf, yf, pressuref); in touch_handle_touch()
104 SDL_SendTouchMotion(deviceId, (SDL_FingerID)id, xf, yf, pressuref); in touch_handle_touch()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fDepthRangeTests.cpp231 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
238 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); in iterate()
249 float rd = 1.0f - (xh + yf) * 0.5f; in iterate()
250 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); in iterate()
381 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
382 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); in iterate()
Des2fShaderBuiltinVarTests.cpp338 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local
339 const float z = (xf + yf) / 2.0f; in iterate()
430 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local
431 const float oow = ((xf + yf) < 1.0f) in iterate()
432 … ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) in iterate()
433 …rojectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf); in iterate()
546 const float yf = (float(h-yo-1)+0.5f) / float(h); in iterate() local
547 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f); in iterate()
Des2fBufferTestUtil.cpp537 float yf = float(y) / float(numPosY-1); in computeIndexVerifierPositions() local
539 dst[y*numPosX + x] = tcu::Vec2(2.0f*xf - 1.0f, 2.0f*yf - 1.0f); in computeIndexVerifierPositions()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFragDepthTests.cpp238 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
245 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
256 float rd = 1.0f - (xh + yf) * 0.5f; in iterate()
257 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
407 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
408 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
Des3fShaderBuiltinVarTests.cpp356 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local
357 const float z = (xf + yf) / 2.0f; in iterate()
451 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local
452 const float oow = ((xf + yf) < 1.0f) in iterate()
453 … ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) in iterate()
454 …rojectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf); in iterate()
570 const float yf = (float(h-yo-1)+0.5f) / float(h); in iterate() local
571 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f); in iterate()
Des3fFragmentOutputTests.cpp410 const float yf = ((float)y - (float)cellY*cellH + 0.5f) / cellH; in renderFloatReference() local
415 const bool tri = xf + yf >= 1.0f; in renderFloatReference()
420 const float t = tri ? 1.0f-yf : yf; in renderFloatReference()
613 float yf = (float)y / (float)(gridHeight-1); in iterate() local
616 positions[(y*gridWidth + x)*4 + 1] = 2.0f*yf - 1.0f; in iterate()
666 float yf = (float)y / (float)(gridHeight-1); in iterate() local
668 float f0 = (xf + yf) * 0.5f; in iterate()
669 float f1 = 0.5f + (xf - yf) * 0.5f; in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcFragDepthTests.cpp236 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
243 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
254 float rd = 1.0f - (xh + yf) * 0.5f; in iterate()
255 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
392 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
393 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
/third_party/ffmpeg/libavfilter/
Davf_ahistogram.c264 float yf, uf, vf; in filter_frame() local
267 yf = 256.0f / s->dchannels; in filter_frame()
268 uf = yf * M_PI; in filter_frame()
269 vf = yf * M_PI; in filter_frame()
328 s->out->data[0][y * s->out->linesize[0] + n] = yf; in filter_frame()
334 out[0] += aa * yf; in filter_frame()
Davf_showspectrum.c512 float *yf, float *uf, float *vf) in color_range() argument
517 *yf = 256.0f / s->nb_display_channels; in color_range()
533 *uf = *yf; in color_range()
534 *vf = *yf; in color_range()
539 *uf = *yf * M_PI; in color_range()
540 *vf = *yf * M_PI; in color_range()
548 *yf = 256.0f; in color_range()
574 float yf, float uf, float vf, in pick_color() argument
607 out[0] = y * yf; in pick_color()
611 out[0] = a * yf; in pick_color()
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/third_party/flutter/flutter/examples/flutter_gallery/lib/demo/transformations/
Dtransformations_demo_inertial_motion.dart48 final double yf = _getPosition(
54 return Offset(xf, yf);
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DPointSpritesTest.cpp105 int yf = static_cast<int>(floorf(s2p(pointY + v * pointWidth))); in testPointCoordAndPointSizeCompliance() local
107 float t = 0.5f + (yf + 0.5f - yw) / maxPointSize; in testPointCoordAndPointSizeCompliance()
110 EXPECT_PIXEL_NEAR(xf, yf, color[0], color[1], color[2], color[3], 4); in testPointCoordAndPointSizeCompliance()
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DPointSpritesTest.cpp106 int yf = static_cast<int>(floorf(s2p(pointY + v * pointWidth))); in testPointCoordAndPointSizeCompliance() local
108 float t = 0.5f + (yf + 0.5f - yw) / maxPointSize; in testPointCoordAndPointSizeCompliance()
111 EXPECT_PIXEL_NEAR(xf, yf, color[0], color[1], color[2], color[3], 4); in testPointCoordAndPointSizeCompliance()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureSwizzleTests.cpp204 const float yf = ((float)y + 0.5f) / (float)dstSize.y(); in iterate() local
207 const int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule in iterate()
209 const float triY = triNdx ? 1.0f-yf : yf; in iterate()
/third_party/vk-gl-cts/framework/common/
DtcuTestLog.cpp284 float yf = ((float)y + 0.5f) / (float)logImage.getHeight(); in writeImage() local
286 Vec4 s = access.sample2D(sampler, sampler.minFilter, xf, yf, 0)*pixelScale + pixelBias; in writeImage()
324 float yf = ((float)y + 0.5f) / (float)h; in writeImage() local
328 Vec4 s = access.sample3D(sampler, sampler.minFilter, xf, yf, zf); in writeImage()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateInheritanceTests.cpp876 float yf[2]; in rasterizeExpectedResults() local
877 yf[0] = py * 0.5f * yLow + oy; in rasterizeExpectedResults()
878 yf[1] = py * 0.5f * yHigh + oy; in rasterizeExpectedResults()
883 deInt32 yBegin = deInt32(floorf(yf[0] + 0.5f)); in rasterizeExpectedResults()
884 deInt32 yEnd = deInt32(floorf(yf[1] + 0.5f)); in rasterizeExpectedResults()
/third_party/vk-gl-cts/modules/gles3/stress/
Des3sLongRunningShaderTests.cpp255 const float yf = 2.0f * ((float(yi) + 0.5f) / float(height)) - 1.0f; in genPositions() local
257 positions[pointNdx] = Vec2(xf, yf); in genPositions()
/third_party/vk-gl-cts/modules/glshared/
DglsShaderPerformanceMeasurer.cpp90 float yf = (float)y / (float)gridSizeY; in generateVertices() local
93 …dst[getVtxIndex(x, y, gridSizeX)*numComponents + compNdx] = triQuadInterpolate(xf, yf, tcu::Vec4(s… in generateVertices()
DglsRandomShaderCase.cpp172 float yf = (float)y / (float)m_gridHeight; in init() local
180 dst[1] = 1.0f + yf * -2.0f; in init()
192 rsg::getVertexInterpolationCoords(xd, yd, xf, yf, compNdx); in init()
/third_party/vk-gl-cts/framework/opengl/
DgluTextureTestUtil.cpp412 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local
415 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule. in sampleTextureNonProjected()
417 float triY = triNdx ? 1.0f-yf : yf; in sampleTextureNonProjected()
449 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local
452 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule. in sampleTextureNonProjected()
454 float triY = triNdx ? 1.0f-yf : yf; in sampleTextureNonProjected()
711 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local
714 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule. in sampleTextureNonProjected()
716 float triY = triNdx ? 1.0f-yf : yf; in sampleTextureNonProjected()
759 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local
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/third_party/vk-gl-cts/framework/randomshaders/
DrsgProgramExecutor.cpp248 float yf = (float)y / (float)(gridVtxHeight-1); in execute() local
250 interpolateVertexInput(access, vtxNdx-packetStart, input->getValueRange(), xf, yf); in execute()
/third_party/vk-gl-cts/modules/egl/
DteglGLES2SharingTests.cpp451 float yf = ((float)(y-y1) + 0.5f) / (float)(y2 - y1); in renderResource() local
452 bool tri = yf >= xf; in renderResource()
457 float t = tri ? 1.0f-yf : yf; in renderResource()

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