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Searched refs:RADV_SHADER_ALLOC_ALIGNMENT (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_constants.h125 #define RADV_SHADER_ALLOC_ALIGNMENT 256 macro
Dradv_shader.c1419 size = align(size, RADV_SHADER_ALLOC_ALIGNMENT); in radv_alloc_shader_memory()
1438 assert(hole->offset % RADV_SHADER_ALLOC_ALIGNMENT == 0); in radv_alloc_shader_memory()
1480 device->ws, arena_size, RADV_SHADER_ALLOC_ALIGNMENT, RADEON_DOMAIN_VRAM, in radv_alloc_shader_memory()
2593 pc < shader->va + align(shader->code_size, RADV_SHADER_ALLOC_ALIGNMENT))
Dradv_pipeline.c4078 code_size += align(shader->code_size, RADV_SHADER_ALLOC_ALIGNMENT); in radv_upload_shaders()
4082 code_size += align(pipeline->gs_copy_shader->code_size, RADV_SHADER_ALLOC_ALIGNMENT); in radv_upload_shaders()
4108 slab_offset += align(shader->code_size, RADV_SHADER_ALLOC_ALIGNMENT); in radv_upload_shaders()