Searched refs:floatColors (Results 1 – 5 of 5) sorted by relevance
/third_party/skia/src/gpu/d3d/ |
D | GrD3DOpsRenderPass.cpp | 99 float floatColors[4]; in set_blend_factor() local 103 floatColors[0] = blendConst.fR; in set_blend_factor() 104 floatColors[1] = blendConst.fG; in set_blend_factor() 105 floatColors[2] = blendConst.fB; in set_blend_factor() 106 floatColors[3] = blendConst.fA; in set_blend_factor() 108 memset(floatColors, 0, 4 * sizeof(float)); in set_blend_factor() 110 gpu->currentCommandList()->setBlendFactor(floatColors); in set_blend_factor()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | InstancingTest.cpp | 528 std::vector<float> floatColors; in TEST_P() local 531 floatColors.push_back(color.R / 255.0f); in TEST_P() 532 floatColors.push_back(color.G / 255.0f); in TEST_P() 533 floatColors.push_back(color.B / 255.0f); in TEST_P() 534 floatColors.push_back(color.A / 255.0f); in TEST_P() 536 glBufferData(GL_ARRAY_BUFFER, floatColors.size() * 4u, floatColors.data(), GL_DYNAMIC_DRAW); in TEST_P()
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 632 float floatColors[4]; in SetDynamicBlendConstantState() local 636 floatColors[0] = blendConst.fR; in SetDynamicBlendConstantState() 637 floatColors[1] = blendConst.fG; in SetDynamicBlendConstantState() 638 floatColors[2] = blendConst.fB; in SetDynamicBlendConstantState() 639 floatColors[3] = blendConst.fA; in SetDynamicBlendConstantState() 641 memset(floatColors, 0, 4 * sizeof(float)); in SetDynamicBlendConstantState() 643 cmdBuffer->setBlendConstants(gpu, floatColors); in SetDynamicBlendConstantState()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | InstancingTest.cpp | 746 std::vector<float> floatColors; in TEST_P() local 749 floatColors.push_back(color.R / 255.0f); in TEST_P() 750 floatColors.push_back(color.G / 255.0f); in TEST_P() 751 floatColors.push_back(color.B / 255.0f); in TEST_P() 752 floatColors.push_back(color.A / 255.0f); in TEST_P() 754 glBufferData(GL_ARRAY_BUFFER, floatColors.size() * 4u, floatColors.data(), GL_DYNAMIC_DRAW); in TEST_P()
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/third_party/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 659 float floatColors[4]; in SetDynamicBlendConstantState() local 663 floatColors[0] = blendConst.fR; in SetDynamicBlendConstantState() 664 floatColors[1] = blendConst.fG; in SetDynamicBlendConstantState() 665 floatColors[2] = blendConst.fB; in SetDynamicBlendConstantState() 666 floatColors[3] = blendConst.fA; in SetDynamicBlendConstantState() 667 cmdBuffer->setBlendConstants(gpu, floatColors); in SetDynamicBlendConstantState()
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