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Searched refs:level_strings (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/egl/main/
Degllog.c73 static const char *level_strings[] = { variable
96 fprintf(stderr, "libEGL %s: %s\n", level_strings[level], msg); in _eglDefaultLogger()
115 for (i = 0; i < ARRAY_SIZE(level_strings); i++) { in _eglInitLogger()
116 if (strcasecmp(log_env, level_strings[i]) == 0) { in _eglInitLogger()
132 log_env, level_strings[FALLBACK_LOG_LEVEL]); in _eglInitLogger()