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Searched refs:vgt_shader_config (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state.h188 struct si_pm4_state *vgt_shader_config; member
202 SI_STATE_BIT(poly_offset) | SI_STATE_BIT(vgt_shader_config)); in si_states_that_always_roll_context()
Dsi_pipe.c230 for (i = 0; i < ARRAY_SIZE(sctx->vgt_shader_config); i++) in si_destroy_context()
231 si_pm4_free_state(sctx, sctx->vgt_shader_config[i], SI_STATE_IDX(vgt_shader_config)); in si_destroy_context()
Dsi_state_draw.cpp248 struct si_pm4_state **pm4 = &sctx->vgt_shader_config[key.index]; in si_update_shaders()
251 si_pm4_bind_state(sctx, vgt_shader_config, *pm4); in si_update_shaders()
Dsi_pipe.h1051 struct si_pm4_state *vgt_shader_config[SI_NUM_VGT_STAGES_STATES]; member