Home
last modified time | relevance | path

Searched refs:window_space_position (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_viewport.c536 bool window_space_position, float *zmin, float *zmax) in si_viewport_zmin_zmax() argument
538 if (window_space_position) { in si_viewport_zmin_zmax()
605 vs_window_space = vs->cso->stage == MESA_SHADER_VERTEX && info->base.vs.window_space_position; in si_update_vs_viewport_state()
Dsi_state_shaders.cpp1357 gs_info->base.vs.window_space_position : 0; in gfx10_shader_ngg()
1637 info->base.vs.window_space_position : 0; in si_shader_vs()
3236 !sel->info.base.vs.window_space_position)); in si_create_shader_selector()
3305 (old_hw_vs->stage == MESA_SHADER_VERTEX && old_hw_vs->info.base.vs.window_space_position) != in si_update_clip_regs()
3306 … (next_hw_vs->stage == MESA_SHADER_VERTEX && next_hw_vs->info.base.vs.window_space_position) || in si_update_clip_regs()
Dsi_state.c855 info->base.vs.window_space_position : 0; in si_emit_clip_regs()
/third_party/mesa3d/src/compiler/
Dshader_info.h351 bool window_space_position:1; member
/third_party/mesa3d/src/gallium/drivers/crocus/
Dcrocus_context.h593 bool window_space_position; member
Dcrocus_program.c3049 ice->state.window_space_position != in crocus_bind_vs_state()
3050 new_ish->nir->info.vs.window_space_position) { in crocus_bind_vs_state()
3051 ice->state.window_space_position = in crocus_bind_vs_state()
3052 new_ish->nir->info.vs.window_space_position; in crocus_bind_vs_state()
Dcrocus_state.c5627 bool window_space_position, float *zmin, float *zmax) in crocus_viewport_zmin_zmax() argument
5629 if (window_space_position) { in crocus_viewport_zmin_zmax()
5915 ice->state.window_space_position,
6724 else if (ice->state.window_space_position)
6729 cl.PerspectiveDivideDisable = ice->state.window_space_position;
7103 sf.ViewportTransformEnable = !ice->state.window_space_position;
/third_party/mesa3d/src/gallium/drivers/iris/
Diris_context.h745 bool window_space_position; member
Diris_program.c2819 if (ice->state.window_space_position != info->vs.window_space_position) { in iris_bind_vs_state()
2820 ice->state.window_space_position = info->vs.window_space_position; in iris_bind_vs_state()
Diris_state.c5545 bool window_space_position, float *zmin, float *zmax) in iris_viewport_zmin_zmax() argument
5547 if (window_space_position) { in iris_viewport_zmin_zmax()
5829 ice->state.window_space_position, in iris_upload_dirty_render_state()
6342 else if (ice->state.window_space_position) in iris_upload_dirty_render_state()
6347 cl.PerspectiveDivideDisable = ice->state.window_space_position; in iris_upload_dirty_render_state()
6365 sf.ViewportTransformEnable = !ice->state.window_space_position; in iris_upload_dirty_render_state()
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi_info.c422 nir->info.vs.window_space_position; in nir_tgsi_scan_shader()
Dtgsi_to_nir.c2371 s->info.vs.window_space_position = value; in ttn_compile_init()
/third_party/mesa3d/docs/relnotes/
D19.1.0.rst4576 - radeonsi/nir: Only set window_space_position for vertex shaders.