• Home
Name Date Size #Lines LOC

..--

GenglvndD12-May-2024122 53

MakefileD12-May-20241.9 KiB7540

README.adocD12-May-20241.1 KiB2619

README.mdD12-May-20241 KiB2317

genglvnd.pyD12-May-202424.2 KiB629542

genheaders.pyD12-May-202422.2 KiB578491

gl.xmlD12-May-20242.6 MiB47,42446,868

glx.xmlD12-May-2024112.5 KiB2,2082,119

glxproto.reserved.txtD12-May-202427.4 KiB730623

readme.texD12-May-202439 KiB1,051807

reg.pyD12-May-202452.7 KiB1,160665

registry.rncD12-May-20248.5 KiB290273

testesext.cD12-May-2024460 156

testglext.cD12-May-2024725 2817

vendors.txtD12-May-20242.4 KiB5748

wgl.xmlD12-May-2024101.9 KiB1,9891,931

wgltypes.txtD12-May-20247.1 KiB107102

README.adoc

1// Copyright 2017-2021 The Khronos Group Inc.
2// SPDX-License-Identifier: CC-BY-4.0
3
4# OpenGL XML API Registry
5
6This directory contains the OpenGL, GLX, and WGL XML API registries, in
7gl.xml, glx.xml, and wgl.xml respectively. They are used to reserve
8enumerant ranges for vendors working on new extensions, to register
9extension interfaces when an extension is published, and to generate the
10Khronos-supplied header files in ../api .
11
12The canonical versions are always found in the master branch of the github
13repository at https://github.com/KhronosGroup/OpenGL-Registry
14
15The 'validate' Makefile target uses the 'jing' tool to confirm that each XML
16file is structurally valid and conforms to the registry schema in
17registry.rnc. The schema is described in detail in readme.pdf.
18
19The 'default' Makefile target generates updated headers in ../api/ from the
20XML files.
21
22Note that while there are targets for ../api/{gl.h,glx.h,wgl.h} in
23genglvnd.py and genheaders.py, these targets are not generated by default
24and are experimental. At present, you should use the versions of these
25headers shipped with your OS or IHV SDK.
26

README.md

1# OpenGL XML API Registry
2
3This directory contains the OpenGL, GLX, and WGL XML API registries, in
4gl.xml, glx.xml, and wgl.xml respectively. They are used to reserve
5enumerant ranges for vendors working on new extensions, to register
6extension interfaces when an extension is published, and to generate the
7Khronos-supplied header files in ../api .
8
9The canonical versions are always found in the master branch of the github
10repository at https://github.com/KhronosGroup/OpenGL-Registry
11
12The 'validate' Makefile target uses the 'jing' tool to confirm that each XML
13file is structurally valid and conforms to the registry schema in
14registry.rnc. The schema is described in detail in readme.pdf.
15
16The 'default' Makefile target generates updated headers in ../api/ from the
17XML files.
18
19Note that while there are targets for ../api/{gl.h,glx.h,wgl.h} in
20genglvnd.py and genheaders.py, these targets are not generated by default
21and are experimental. At present, you should use the versions of these
22headers shipped with your OS or IHV SDK.
23

readme.tex

1\documentclass{article}
2
3% Various packages of possible use. {index} creates problems for some reason.
4% \usepackage{index}
5\def\specpdftitle{The Khronos OpenGL API Registry Schema}
6\usepackage[pdftex,bookmarksnumbered=true,linktocpage,plainpages=false,pdftitle={\specpdftitle},colorlinks=true]{hyperref}
7\usepackage{amsmath,enumerate,epsfig,framed,mdframed,multicol,longtable,times,url}
8\usepackage[normalem]{ulem}
9% underscore allows use of _ instead of \_ in text. [strings] allows _ in file names
10\usepackage[strings]{underscore}
11\usepackage[breakwords,fit]{truncate}
12
13\makeatletter
14\makeatother
15\makeindex
16
17% Some commonly used abbreviations
18
19\def\code#1{{\tt #1}}
20\def\tag#1{{\tt <#1>\index{<#1>}}}
21\def\attr#1{{\tt #1\index{#1}}}
22
23\begin{document}
24
25\title{The Khronos OpenGL API Registry Schema}
26\author{Jon Leech}
27\date{Last updated 2020-10-27}
28\maketitle
29
30\begin{abstract}
31
32This document describes the Khronos OpenGL API Registry XML schema, and provides
33some additional information about using the registry and scripts to generate
34C header files. The underlying XML files and scripts, as well as headers
35generated from the current authoritative copy of the XML files, can be
36obtained from the OpenGL-Registry github repository at
37
38\begin{center}
39{\bf \href{https://github.com/KhronosGroup/OpenGL-Registry}
40          {https://github.com/KhronosGroup/OpenGL-Registry}}
41\end{center}
42
43\end{abstract}
44
45\tableofcontents
46
47\section{Introduction}
48
49The registry uses an XML representation of the API and a set of Python 3
50scripts to manipulate the XML, based on the lxml Python bindings. It comes
51with an XML schema and validator. Outside users are welcome to submit pull
52requests on github, although the XML schema itself is mature and unlikely to
53change at this point.
54
55Other APIs defined by Khronos, such as Vulkan and OpenXR, use a similar XML
56schema originally based on the OpenGL schema to describe those APIs.
57
58Some groups outside Khronos have their own XML based API descriptions,
59often used for additional purposes such as library code generators or
60extension loaders, and it may be desirable to construct XSLT or other
61translators between the schema.
62
63
64\section{Getting Started}
65
66Once the repository has been downloaded, if you're running
67in a Linux command-line environment and have Python 3, the lxml Python
68bindings, and libxml installed, you should just be able to invoke
69\code{make} and generate C/C++ header files for all the following
70targets:
71
72\begin{itemize}
73\item \code{GL/glext.h} - OpenGL 1.2 (and later) compatibility profile
74      API + extensions
75\item \code{GL/glcorearb.h} - OpenGL core profile API + extensions
76\item \code{GLES/gl.h} - OpenGL compatibility profile API
77\item \code{GLES/glext.h} - OpenGL ES 1.x extensions
78\item \code{GLES2/gl2.h} - OpenGL ES 2.x API
79\item \code{GLES2/gl2ext.h} - OpenGL ES 2.x extensions
80\item \code{GLES3/gl3.h} - OpenGL ES 3.x API
81\item \code{GL/glx.h} - GLX API
82\item \code{GL/glxext.h} - GLX 1.3 (and later) API + extensions
83\item \code{GL/wgl.h} - WGL API
84\item \code{GL/wglext.h} - WGL extensions
85\item \code{EGL/egl.h} - EGL (still being worked on)
86\end{itemize}
87
88Starting with the Makefile rules and inspecting the files \code{gl.xml},
89\code{genheaders.py}, and \code{reg.py} will be necessary if you want to
90repurpose the registry for reasons other than header file generation, or
91to generate headers for languages other than C.
92
93If you're running in a Microsoft Windows, MaxOS X, or other non-Linux
94environment, there are equivalent versions of Python and GNU Make, although
95we haven't tested this ourselves. Feedback would be helpful. If you're using
96Windows 10, you should probably try to build in the Ubuntu Linux subsystem
97rather than older Unix emulation environments such as Cygwin.
98
99
100\subsection{Header Generation Script - \code{genheaders.py}}
101
102When generating header files using the \code{genheaders.py} script, an
103API name and profile name are required, as shown in the Makefile
104examples. Additionally, specific versions and extensions can be required
105or excluded. Based on this information, the generator script extracts
106the relevant interfaces and creates a C-language header file for them.
107\code{genheaders.py} contains predefined generator options for OpenGL compatibility
108and core profiles, OpenGL ES 1 / 2 / 3, GLX, and WGL headers.
109
110The generator script is intended to be generalizable to other languages
111by writing new generator classes. Such generators would have to rewrite
112the C types and definitions in the XML to something appropriate to their
113language.
114
115\subsection{Registry Processing Script - \code{reg.py}}
116
117Actual XML registry processing is done in \code{reg.py}, which contains
118several objects and methods for loading registries and extracting
119interfaces and extensions for use in header generation. There is some
120internal documentation in the form of comments although nothing more
121extensive exists yet, and it's possible the Python scripts will evolve
122significantly based on public feedback.
123
124
125\section{XML Registry Schema}
126\label{schema}
127
128The format of an XML registry is a top level \tag{registry} tag
129containing \tag{types}, \tag{enums}, \tag{commands}, \tag{feature}, and
130\tag{extension} tags describing the different elements of an API, as
131explained below. This description corresponds to a formal Relax NG
132schema file, \code{registry.rnc}, against which the XML registry files
133can be validated.
134
135At present there are separate registries for:
136
137\begin{itemize}
138\item OpenGL and OpenGL ES - \code{gl.xml}
139\item GLX - \code{glx.xml}
140\item WGL - \code{wgl.xml}
141\item EGL - \code{egl.xml} (still in development)
142\end{itemize}
143
144\subsection{Profiles}
145\label{schema:profile}
146
147Types and enumerants can have different definitions depending on the API
148profile requested, which allows us to accomodate minor incompatibilities
149in the OpenGL and OpenGL ES APIs, for example. Features and extensions
150can include some elements conditionally depending on the API profile
151requested.
152
153\subsection{API Names}
154\label{schema:apiname}
155
156Several tags use a \attr{api} attribute. This is an arbitrary string,
157specified at header generation time, for labelling properties of a
158specific API. The string can be, but is not necessarily, an actual API
159name. As used in \code{genheaders.py} and \code{gl.xml}, the API names
160are \code{gl}, \code{gles1}, and \code{gles2}, corresponding to OpenGL,
161OpenGL ES 1, and OpenGL ES 2/3, respectively.
162
163
164\section{Registry Root (\tag{registry} tag)}
165\label{schema:root}
166
167A \tag{registry} contains the entire definition of one or more related
168APIs.
169
170\subsection{Attributes of \tag{registry} tags}
171
172None.
173
174\subsection{Contents of \tag{registry} tags}
175
176Zero or more of each of the following tags, normally in this order
177(although order shouldn't be important):
178
179\begin{itemize}
180\item \tag{comment} - Contains arbitrary text, such as a copyright
181      statement. Unused.
182\item \tag{types} (see section~\ref{tag:types}) - defines API types.
183      Usually only one tag is used.
184\item \tag{kinds} (see section~\ref{tag:kinds}) - defines tags
185      that can be used for parameter validation and more expressive types
186       in API bindings for languages other than C.
187       One parameter can be of multiple kinds, separated by commas.
188\item \tag{groups} (see section~\ref{tag:groups}) - defines named groups
189      of tokens for possible parameter validation in API bindings for
190      languages other than C. Usually only one tag is used.
191\item \tag{enums} (see section~\ref{tag:enums}) - defines API enumerants
192      (tokens). Usually multiple tags are used.
193\item \tag{commands} (see section~\ref{tag:commands}) - defines API
194      commands (functions). Usually only one tag is used.
195\item \tag{feature} (see section~\ref{tag:feature}) - defines API
196      feature interfaces (API versions, more or less). One tag per
197      feature set.
198\item \tag{extensions} (see section~\ref{tag:extensions}) - defines API
199      extension interfaces. Usually only one tag is used, wrapping many
200      extensions.
201\end{itemize}
202
203
204\section{API types (\tag{types} tag)}
205\label{tag:types}
206
207The \tag{types} tag contains individual \tag{type} tags describing each
208of the derived types used in the API.
209
210Each \tag{type} tag contains legal C code, with attributes or embedded
211tags denoting the type name.
212
213\subsection{Attributes of \tag{type} tags}
214
215\begin{itemize}
216\item \attr{requires} - another type name this type requires to complete
217      its definition.
218\item \attr{name} - name of this type (if not defined in the tag body).
219\item \attr{api} - an API name (see \tag{feature} below) which
220      specializes this definition of the named type, so that the same
221      API types may have different definitions for e.g. GL ES and GL.
222\item \attr{comment} - arbitrary string (unused).
223\end{itemize}
224
225\subsection{Contents of \tag{type} tags}
226
227\tag{type} contains text which is legal C code for a type declaration.
228It may also contain embedded tags:
229
230\begin{itemize}
231\item \tag{apientry/} - insert a platform calling convention macro here
232      during header generation, used mostly for function pointer types.
233\item \tag{name} - contains the name of this type (if not defined in the
234      tag attributes).
235\end{itemize}
236
237\subsection{Example of a \tag{types} tag}
238
239\begin{verbatim}
240<types>
241    <type name="stddef"><![CDATA[#include <stddef.h>]]></type>
242    <type requires="stddef">typedef ptrdiff_t <name>GLintptr</name>;</type>
243</types>
244\end{verbatim}
245
246If the {\tt GLint64} type is required by a command, this will result in
247the following declarations:
248
249\begin{verbatim}
250#include <stddef.h>
251typedef ptrdiff_t GLintptr;
252\end{verbatim}
253
254\section{Kinds (\tag{kinds} tag)}
255\label{tag:kinds}
256
257The \tag{kinds} tag contain individual \tag{kind} tags describing
258some metadata not captured by the \tag{types} tag (see section~\ref{tag:types})
259or \tag{enums} tag (see section~\ref{tag:groups}).
260
261\subsection{Attributes of (\tag{kinds} tag)}
262
263\begin{itemize}
264\item \attr{name} - the name of the kind.
265\item \attr{desc} - a description of what the kind indicates.
266\end{itemize}
267
268\subsection{Contents of \tag{kinds} tags}
269
270Each \tag{kinds} block contains zero or more \tag{kind} tags, in
271arbitrary order.
272
273\subsection{Example of a \tag{kinds} tag}
274
275\begin{verbatim}
276<kinds>
277    <kind name="Color" desc="This parameter represents part of or a complete color." />
278    <kind name="Clamped[0; 1]" desc="This parameter will get clamped to the 0 to 1 range." />
279</kinds>
280\end{verbatim}
281
282\section{Kind (\tag{kind} tag)}
283\label{tag:kind}
284
285Each \{kind} tag defines a single kind annotation.
286
287\subsection{Attributes of \tag{kind} tag}
288
289\begin{itemize}
290\item \attr{name} - kind name, an arbitrary string without commas (',') used
291      to identify this kind.
292\item \attr{desc} - kind description, a description of what it
293      means for a parameter or return value to be annotated with this kind.
294\end{itemize}
295
296\subsection{Contents of \tag{kind} tag}
297
298None.
299
300\subsection{Meaning of \tag{kind} tags}
301\label{tag:kind:meaning}
302
303If a \tag{proto} or \tag{param} tag of a \tag{command} has a
304\attr{kind} attribute defined, and and the comma separated elemenst
305if the attribute matches a \tag{kind} name,
306then the return type or parameter type is considered to be
307further defined by the description provided by the \tag{kind} tags
308with the matching names. C language bindings do not attempt to
309enforce this constraint in any way, but other language bindings
310may try to do so.
311
312\section{Enumerant Groups (\tag{groups} tag)}
313\label{tag:groups}
314
315The \tag{groups} tags contain individual \tag{group} tags describing
316some of the group annotations used for return and parameter types.
317
318\subsection{Attributes of \tag{groups} tags}
319
320None.
321
322\subsection{Contents of \tag{groups} tags}
323
324Each \tag{groups} block contains zero or more \tag{group} tags, in
325arbitrary order (although they are typically ordered by group name, to
326improve human readability).
327
328\subsection{Example of \tag{groups} tags}
329
330\begin{verbatim}
331<groups>
332    <group name="AccumOp">
333        <enum name="GL_ACCUM"/>
334    </group>
335
336    <group name="AttribMask">
337        <enum name="GL_ACCUM_BUFFER_BIT"/>
338        <enum name="GL_ALL_ATTRIB_BITS"/>
339    </group>
340</groups>
341\end{verbatim}
342
343
344\section{Enumerant Group (\tag{group} tag)}
345\label{tag:group}
346
347Each \tag{group} tag defines a single group annotation.
348
349\subsection{Attributes of \tag{group} tags}
350
351\begin{itemize}
352\item \attr{name} - group name, an arbitrary string for grouping a set
353      of enums together within a broader namespace.
354\end{itemize}
355
356\subsection{Contents of \tag{group} tags}
357
358\tag{group} tags may contain zero or more \tag{enum} tags. Each
359\tag{enum} tag may contain only a \attr{name} attribute, which should
360correspond to a \tag{enum} definition in an \tag{enums} block.
361
362\subsection{Meaning of \tag{group} tags}
363\label{tag:group:meaning}
364
365If a \tag{proto} or \tag{param} tag of a \tag{command} has a
366\attr{group} attribute defined, and that attribute matches a \tag{group}
367name, then the return type or parameter type is considered to be
368constrained to values defined by the corresponding \tag{group}. C
369language bindings do not attempt to enforce this constraint in any way,
370but other language bindings may try to do so.
371
372
373\section{Enumerant Blocks (\tag{enums} tag)}
374\label{tag:enums}
375
376The \tag{enums} tags contain individual \tag{enum} tags describing each of the
377token (enumerant) names used in the API.
378
379\subsection{Attributes of \tag{enums} tags}
380
381\begin{itemize}
382\item \attr{namespace} - a string for grouping many different enums
383      together, currently unused but typically something like \code{GL}
384      for all enums in the OpenGL / OpenGL ES shared namespace. Multiple
385      \tag{enums} tags can share the same namespace.
386\item \attr{type} - a string describing the data type of the values of
387      this group of enums, currently unused. The only string used at
388      present in the is \code{bitmask}.
389\item \attr{start}, \attr{end} - integers defining the start and end of
390      a reserved range of enumerants for a particular vendor or purpose.
391      \attr{start} must be $\leq$ \attr{end}. These fields define formal
392      enumerant allocations within a namespace, and are made by the
393      Khronos Registrar on request from implementers following the enum
394      allocation policy.
395\item \attr{vendor} - string describing the vendor or purposes to whom a
396      reserved range of enumerants is allocated.
397\item \attr{comment} - arbitrary string (unused)
398\end{itemize}
399
400\subsection{Contents of \tag{enums} tags}
401
402Each \tag{enums} block contains zero or more \tag{enum} and \tag{unused}
403tags, in arbitrary order (although they are typically ordered by sorting
404on enumerant values, to improve human readability).
405
406\subsection{Example of \tag{enums} tags}
407
408\begin{verbatim}
409<enums namespace="AttribMask" type="bitmask">
410    <enum value="0x00000001"  name="GL_CURRENT_BIT" />
411    <enum value="0x00000002"  name="GL_POINT_BIT" />
412</enums>
413<enums namespace="GL" start="0x80E0" end="0x810F" vendor="MS">
414    <enum value="0x80E0"      name="GL_BGR" />
415        <unused start="0x80E1" end="0x810F" />
416</enums>
417\end{verbatim}
418
419When processed into a C header, and assuming all these tokens were
420required, this results in
421
422\begin{verbatim}
423#define GL_CURRENT_BIT 0x00000001
424#define GL_POINT_BIT   0x00000001
425#define GL_BGR         0x80E0
426\end{verbatim}
427
428
429\section{Enumerants (\tag{enum} tag)}
430\label{tag:enum}
431
432Each \tag{enum} tag defines a single GL (or other API) token.
433
434\subsection{Attributes of \tag{enum} tags}
435
436\begin{itemize}
437\item \attr{value} - enumerant value, a legal C constant (usually a
438      hexadecimal integer).
439\item \attr{name} - enumerant name, a legal C preprocessor token name.
440\item \attr{api} - an API name which specializes this definition of the
441      named enum, so that different APIs may have different values for
442      the same token (used to address a few accidental incompatibilities
443      between GL and GL ES).
444\item \attr{type} - legal C suffix for the value to force it to a
445      specific type. Currently only \code{u} and \code{ull} are used,
446      for \code{unsigned} 32- and 64-bit integer values, respectively.
447      Separated from the \attr{value} field since this eases parsing and
448      sorting of values, and is rarely used.
449\item \attr{group} - group name, an arbitrary string for grouping a set of
450      enums together within a broader namespace.
451      \par {\bf Note:} the \tag{group} tag (see section~\ref{tag:group})
452      serves the same purpose, but is deprecated in favor of this attribute.
453      Eventually all \tag{group} tags will be removed from the XML
454      registries.
455\item \attr{alias} - name of another enumerant this is an alias of, used
456      where token names have been changed as a result of profile changes
457      or for consistency purposes. An enumerant alias is simply a
458      different \attr{name} for the exact same \attr{value}. At present,
459      enumerants which are promoted from extension to core API status
460      are not tagged as aliases - just enumerants tagged as aliases in
461      the {\em Changed Tokens} sections of appendices to the OpenGL
462      Specification. This might change in the future.
463\end{itemize}
464
465\subsection{Contents of \tag{enum} tags}
466
467\tag{enum} tags have no allowed contents. All information is contained
468in the attributes.
469
470
471\section{Unused Enumerants (\tag{unused} tag)}
472\label{tag:unused}
473
474Each \tag{unused} tag defines a range of enumerants which is allocated,
475but not yet assigned to specific enums. This just tracks the unused
476values and is not needed for header generation.
477
478\subsection{Attributes of \tag{unused} tags}
479
480\begin{itemize}
481\item \attr{start}, \attr{end} - integers defining the start and end of
482      an unused range of enumerants. \attr{start} must be $\leq$
483      \attr{end}. This range should not exceed the range reserved by the
484      surrounding \tag{enums} tag.
485\item \attr{vendor} - string describing the vendor or purposes to whom a
486      reserved range of enumerants is allocated. Usually identical to
487      the \attr{vendor} attribute of the surrounding \attr{enums} block.
488\item \attr{comment} - arbitrary string (unused)
489\end{itemize}
490
491\subsection{Contents of \tag{unused} tags}
492
493None.
494
495
496\section{Command Blocks (\tag{commands} tag)}
497\label{tag:commands}
498
499The \tag{commands} tag contains definitions of each of the functions
500(commands) used in the API.
501
502\subsection{Attributes of \tag{commands} tags}
503
504\begin{itemize}
505\item \attr{namespace} - a string defining the namespace in which
506      commands live, currently unused but typically something like
507      \code{GL}.
508\end{itemize}
509
510\subsection{Contents of \tag{commands} tags}
511
512Each \tag{commands} block contains zero or more \tag{command} tags, in
513arbitrary order (although they are typically ordered by sorting on the
514command name, to improve human readability).
515
516
517\section{Commands (\tag{command} tag)}
518\label{tag:command}
519
520The \tag{command} tag contains a structured definition of a single API
521command (function).
522
523\subsection{Attributes of \tag{command} tags}
524
525\begin{itemize}
526\item \attr{comment} - arbitrary string (unused).
527\end{itemize}
528
529\subsection{Contents of \tag{command} tags}
530
531\begin{itemize}
532\item \tag{proto} must be the first element, and is a tag defining the C
533      function prototype of a command as described below, up to the
534      function name but not including function parameters.
535\item \tag{param} elements for each command parameter follow, defining
536      its name and type, as described below. If a command takes no
537      arguments, it has no \tag{param} tags.
538\end{itemize}
539
540Following these elements, the remaining elements in a \tag{command}
541tag are optional and may be in any order:
542
543\begin{itemize}
544\item \tag{alias} has one attribute, \attr{name}, containing a string which is the
545      name of another command this command is an alias of, used when
546      promoting a function from extension to ARB or ARB to API status. A
547      command alias describes the case where there are two function
548      names which resolve to the {\bf same} client library code, so (for
549      example) the case where a command is promoted but is also given
550      different GLX protocol would {\bf not} be an alias in this sense.
551\item \tag{vecequiv} has one attribute, \attr{name}, containing a string which is
552      the name of another command which is the {\em vector equivalent}
553      of this command. For example, the vector equivalent of
554      \code{glVertex3f} is \code{glVertex3fv}.
555\item \tag{glx} defines GLX protocol information for this command, as
556      described below. Many GL commands don't have GLX protocol defined,
557      and other APIs such as EGL and WGL don't use GLX at all.
558\end{itemize}
559
560
561\subsection{Command prototype (\tag{proto} tags)}
562\label{tag:command:proto}
563
564The \tag{proto} tag defines the return type and name of a command.
565
566\subsubsection{Attributes of \tag{proto} tags}
567
568\begin{itemize}
569\item \attr{group} - group name, an arbitrary string.
570\item \attr{kind} - kind list, a comma separated list of names of
571      previously defined \tag{kind} tags.
572\end{itemize}
573
574If the group name is defined, it may be interpreted as described in
575section~\ref{tag:group:meaning}.
576
577\subsubsection{Contents of \tag{proto} tags}
578
579The text elements of a \tag{proto} tag, with all other tags removed, is
580legal C code describing the return type and name of a command. In addition
581it may contain two semantic tags:
582
583\begin{itemize}
584\item The \tag{ptype} tag is optional, and contains text which is a
585      valid type name found in \tag{type} tag, and indicates that this
586      type must be previously defined for the definition of the command
587      to succeed. Builtin C types, and any derived types which are
588      expected to be found in other header files, should not be wrapped
589      in \tag{ptype} tags.
590\item The \tag{name} tag is required, and contains the command name
591      being described.
592\end{itemize}
593
594\subsection{Command parameter (\tag{param} tags)}
595\label{tag:command:param}
596
597The \tag{param} tag defines the type and name of a parameter.
598
599\subsubsection{Attributes of \tag{param} tags}
600
601\begin{itemize}
602\item \attr{group} - group name, an arbitrary string.
603\item \attr{kind} - kind list, a comma separated list of names of
604      previously defined \tag{kind} tags.
605\item \attr{len} - parameter length, either an integer specifying the
606      number of elements of the parameter \tag{ptype}, or a complex
607      string expression with poorly defined syntax, usually representing
608      a length that is computed as a combination of other command
609      parameter values, and possibly current GL state as well.
610\item \attr{class} - an arbitrary string defining the type of object handles
611      passed in this parameter. Handles with different types are not
612      compatible; for example, handles created with
613      \attr{class}{\tt="buffer"} can not be passed to a parameter with
614      \attr{class}{\tt="shader"}.
615\end{itemize}
616
617If the group name is defined, it may be interpreted as described in
618section~\ref{tag:group:meaning}.
619
620\subsubsection{Contents of \tag{param} tags}
621
622The text elements of a \tag{param} tag, with all other tags removed, is
623legal C code describing the type and name of a function parameter. In
624addition it may contain two semantic tags:
625
626\begin{itemize}
627\item The \tag{ptype} tag is optional, and contains text which is a
628      valid type name found in \tag{type} tag, and indicates that this
629      type must be previously defined for the definition of the command
630      to succeed. Builtin C types, and any derived types which are
631      expected to be found in other header files, should not be wrapped
632      in \tag{ptype} tags.
633\item The \tag{name} tag is required, and contains the command name
634      being described.
635\end{itemize}
636
637\subsection{Example of a \tag{commands} tag}
638
639\begin{verbatim}
640<commands>
641    <command>
642        <proto>void <name>glBeginConditionalRenderNV</name></proto>
643        <param><ptype>GLuint</ptype> <name>id</name></param>
644        <param><ptype>GLenum</ptype> <name>mode</name></param>
645        <alias name="glBeginConditionalRender" />
646        <glx type="render" opcode="348" />
647    </command>
648</commands>
649\end{verbatim}
650
651When processed into a C header, this results in
652
653\begin{verbatim}
654void glBeginConditionalRenderNV(GLuint id, GLenum mode);
655\end{verbatim}
656
657
658\section{API Features / Versions (\tag{feature} tag)}
659\label{tag:feature}
660
661API features are described in individual \tag{feature} tags. A feature
662is the set of interfaces (enumerants and commands) defined by a
663particular API and version, such as OpenGL 4.0 or OpenGL ES 3.0, and
664includes all API profiles of that version.
665
666\subsection{Attributes of \tag{feature} tags}
667
668\begin{itemize}
669\item \attr{api} - API name this feature is for (see
670      section~\ref{schema:apiname}), such as \code{gl} or \code{gles2}.
671\item \attr{name} - version name, used as the C preprocessor token under
672      which the version's interfaces are protected against multiple
673      inclusion. Example: \code{GL\_VERSION\_4\_2}.
674\item \attr{protect} - an additional preprocessor token used to protect
675      a feature definition. Usually another feature or extension
676      \attr{name}. Rarely used, for odd circumstances where the
677      definition of a feature or extension requires another to be
678      defined first.
679\item \attr{number} - feature version number, usually a string
680      interpreted as $majorNumber.minorNumber$. Example: \code{4.2}.
681\item \attr{comment} - arbitrary string (unused)
682\end{itemize}
683
684\subsection{Contents of \tag{feature} tags}
685
686Zero or more \tag{require} and \tag{remove} tags (see
687section~\ref{tag:required}), in arbitrary order. Each tag describes a
688set of interfaces that is respectively required for, or removed from,
689this feature, as described below.
690
691\subsection{Example of a \tag{feature} tag}
692
693\begin{verbatim}
694<feature api="gl" name="GL_VERSION_3_0" number="3.0">
695    <require>
696        <enum name="GL_COMPARE_REF_TO_TEXTURE" />
697        <enum name="GL_CLIP_DISTANCE0" />
698        <command name="glEndTransformFeedback" />
699    </require>
700    <require profile="compatibility">
701        <enum name="GL_INDEX" />
702    </require>
703</feature>
704\end{verbatim}
705
706When processed into a C header for the \code{compatibility} profile of
707OpenGL, this results in (assuming the usual definitions of these GL
708interfaces):
709
710\begin{verbatim}
711#ifndef GL_VERSION_3_0
712#define GL_VERSION_3_0 1
713#define GL_COMPARE_REF_TO_TEXTURE         0x884E
714#define GL_CLIP_DISTANCE0                 0x3000
715#define GL_INDEX                          0x8222
716typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
717#ifdef GL_GLEXT_PROTOTYPES
718GLAPI void APIENTRY glEndTransformFeedback (void);
719#endif
720#endif /* GL_VERSION_3_0 */
721\end{verbatim}
722
723If processed into a header for the \code{core} profile, the definition of
724\code{GL\_INDEX} would not appear.
725
726
727\section{Extension Blocks (\tag{extensions} tag)}
728\label{tag:extensions}
729
730The \tag{extensions} tag contains definitions of each of the extenions
731which are defined for the API.
732
733\subsection{Attributes of \tag{extensions} tags}
734
735None.
736
737\subsection{Contents of \tag{extensions} tags}
738
739Each \tag{extensions} block contains zero or more \tag{extension} tags,
740each describing an API extension, in arbitrary order (although they are
741typically ordered by sorting on the extension name, to improve human
742readability).
743
744
745\section{API Extensions (\tag{extension} tag)}
746\label{tag:extension}
747
748API extensions are described in individual \tag{extension} tags. An
749extension is the set of interfaces defined by a particular API extension
750specification, such as \code{ARB\_multitexture}. \tag{extension} is
751similar to \tag{feature}, but instead of having \attr{version} and
752\attr{profile} attributes, instead has a \attr{supported} attribute,
753which describes the set of API names which the extension can potentially
754be implemented against.
755
756\subsection{Attributes of \tag{extension} tags}
757
758\begin{itemize}
759\item \attr{supported} - a regular expression, with an implicit
760      \code{\^{}} and \code{\$} bracketing it, which should match the
761      \attr{api} tag of a set of \tag{feature} tags.
762\item \attr{protect} - an additional preprocessor token used to protect
763      an extension definition. Usually another feature or extension
764      \attr{name}. Rarely used, for odd circumstances where the
765      definition of an extension requires another to be defined first.
766\item \attr{comment} - arbitrary string (unused)
767\end{itemize}
768
769\subsection{Contents of \tag{extension} tags}
770
771Zero or more \tag{require} and \tag{remove} tags (see
772section~\ref{tag:required}), in arbitrary order. Each tag describes a
773set of interfaces that is respectively required for, or removed from,
774this extension, as described below.
775
776\subsection{Example of an \tag{extensions} tag}
777
778\begin{verbatim}
779<extensions>
780    <extension name="GL_ARB_robustness" supported="gl|glcore" >
781        <require>
782            <enum name="GL_NO_ERROR" />
783            <command name="glGetGraphicsResetStatusARB" />
784        </require>
785        <require api="gl" profile="compatibility">
786            <command name="glGetnMapdvARB" />
787        </require>
788    </extension>
789</extensions>
790\end{verbatim}
791
792The \attr{supported} attribute says that the extension can be supported for
793either the GL compatibility (\code{gl}) or GL core (\code{glcore}) API
794profiles, but not for other APIs. When processed into a C header for the
795\code{core} profile of OpenGL, this results in (assuming the usual
796definitions of these GL interfaces):
797
798\begin{verbatim}
799#ifndef GL_ARB_robustness
800#define GL_ARB_robustness 1
801#define GL_NO_ERROR                       0
802typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
803#ifdef GL_GLEXT_PROTOTYPES
804GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
805#endif
806#endif /* GL_ARB_robustness */
807\end{verbatim}
808
809
810\section{Required and Removed Interfaces (\tag{require} and \tag{remove} tags)}
811\label{tag:required}
812
813A \tag{require} block defines a set of interfaces (types, enumerants and
814commands) {\em required} by a \tag{feature} or \tag{extension}. A
815\tag{remove} block defines a set of interfaces {\em removed} by a
816\tag{feature} (this is primarily useful for the OpenGL core profile,
817which removed many interfaces - extensions should never remove
818interfaces, although this usage is allowed by the schema). Except for
819the tag name and behavior, the contents of \tag{require} and
820\tag{remove} tags are identical.
821
822\subsection{Attributes of \tag{require} and \tag{remove} tags}
823
824\begin{itemize}
825\item \attr{profile} - string name of an API profile. Interfaces in the
826      tag are only required (or removed) if the specified profile is
827      being generated. If not specified, interfaces are required (or
828      removed) for all API profiles.
829\item \attr{comment} - arbitrary string (unused)
830\item \attr{api} - an API name (see section~\ref{schema:apiname}). Interfaces
831      in the tag are only required (or removed) if the specified API is
832      being generated. If not specified, interfaces are required (or
833      removed) for all APIs.
834
835      {\bf The \attr{api} attribute is only supported inside
836      \tag{extension} tags,} since \tag{feature} tags already define a
837      specific API.
838\end{itemize}
839
840\subsection{Contents of \tag{require} and \tag{remove} tags}
841
842Zero or more of the following tags, in any order:
843
844\begin{itemize}
845\item \tag{command} specifies an required (or removed) command defined
846      in a \tag{commands} block. The tag has no content, but contains
847      elements:
848
849      \begin{itemize}
850      \item \attr{name} - name of the command (required).
851      \item \attr{comment} - arbitrary string (optional and unused).
852      \end{itemize}
853\item \tag{enum} specifies an required (or removed) enumerant defined in
854      a \tag{enums} block. The tag has no content, but contains
855      elements:
856
857      \begin{itemize}
858      \item \attr{name} - name of the enumerant (required).
859      \item \attr{comment} - arbitrary string (optional and unused).
860      \end{itemize}
861\item \tag{type} specifies a required (or removed) type defined in a
862      \tag{types} block. Most types are picked up implicitly by using
863      the \tag{ptype} tags of commands, but in a few cases, additional
864      types need to be specified explicitly (it is unlikely that a type
865      would ever be removed, although this usage is allowed by the
866      schema). The tag has no content, but contains elements:
867
868      \begin{itemize}
869      \item \attr{name} - name of the type (required).
870      \item \attr{comment} - arbitrary string (optional and unused).
871      \end{itemize}
872\end{itemize}
873
874
875\section{General Discussion}
876\label{general}
877
878
879\subsection{Stability of the XML Database and Schema}
880\label{general:stability}
881
882The new registry schema, scripts, and databases are evolving in response
883to feedback and to Khronos' own wishlist. This means the XML schema is
884subject to change, although most such change will probably be confined
885to adding attributes to existing tags. The XML databases such as
886\code{gl.xml} will evolve in response to schema changes, to new
887extensions and API versions, and to general cleanup, such as
888canonicalization of the XML or sorting of \tag{command} and
889\tag{extension} tags by name. Changes to the schema will be described in
890the change log of this document (see section~\ref{changelog}). Changes
891to the \code{.xml} files will be described in Github revision history.
892
893
894\subsection{Feature Enhancements to the Registry}
895\label{general:enhancements}
896
897There are lots of tools and additional tags that would make the XML format
898more expressive and the tools more capable. Khronos is open to hosting
899additional processing scripts for other purposes related to the definition
900of the API and bindings to it.
901
902A partial wishlist follows:
903
904\begin{itemize}
905\item Enhance \tag{command} \tag{alias} tags to describe more relaxed
906      sorts of aliases, such as commands equivalent in behavior and
907      interface, but using different GLX protocol (this might be called
908      a {\em client-side alias} or something of the sort).
909\end{itemize}
910
911\subsection{Type Annotations and Relationship to \code{.spec} Files}
912\label{general:annotations}
913
914The initial releases of the XML Registry did not include type annotation
915and array length information from the old \code{.spec} files, which
916generated a number of complaints from people writing bindings of OpenGL
917to languages other than C. The majority of these annotations have now
918been added to the XML, in the form of \tag{group} tags (see
919section~\ref{tag:group}) defining groups of related enumerants,
920\attr{group} attributes on \tag{proto} and \tag{param} tags specifying
921that the corresponding return type belongs to a group, and \attr{len}
922attributes on \tag{param} tags specifying the array length of the
923corresponding parameter.
924
925There are many caveats regarding these annotations. For the most part
926they date from SGI's OpenGL 1.1 implementation, and have not been
927updated. The defined \tag{group}s therefore do not cover many API
928parameters which {\bf could} be given a group, and in many cases, the
929defined \tag{group}s have not been updated to add new enumerants from
930later versions of OpenGL and OpenGL extensions. The group names are
931often somewhat misleading (with imbedded vendor extension tags, while
932the corresponding features have been promoted).
933
934The \tag{group}s added to \code{gl.xml} are the enumerant groups defined
935in \code{enum.spec}, and \code{enumext.spec}. Many additional group
936names were used in the annotations in \code{gl.spec}, and they
937fall in several categories discussed below.
938
939
940\subsubsection{Simple API Type Aliases}
941
942Group names that were simply an alias for a GL type have been left
943entirely out of \code{gl.xml}, since they offer no useful additional
944information.
945
946For example, a parameter described as \code{UInt32} in \code{gl.spec} is
947not annotated with \code{group="UInt32"} in \code{gl.xml}, because this
948offers no information about the parameter not already present in its
949declaration as \code{<ptype>GLuint</ptype>}.
950
951A few examples of such groups are \code{cl\_context},
952\code{handleARB}, \code{Int32}, and \code{sync}.
953
954
955\subsubsection{Numeric Constraints}
956
957Group names representing some type of numerical constraint on a value
958are retained in \tag{proto} and \tag{param} \attr{group} attributes, but
959no definition exists. This is because the existing \tag{group} mechanism
960can only describe constraints to specific enumerant names.
961
962This is not a regression relative to the \code{.spec} files, which also
963did not describe the meaning of these groups.
964
965A few examples of such groups are \code{CheckedFloat32},
966\code{ClampedFixed}, and \code{CoordD}.
967
968
969\subsubsection{GL Object Names}
970
971Group names representing an object name obtained from e.g. a
972\code{glGen*} command, such as a display list name, are retained in in
973\tag{proto} and \tag{param} \attr{group} attributes, but no definition
974exists. This is because the existing \tag{group} mechanism can only
975describe constraints to specific enumerant names.
976
977This is not a regression relative to the \code{.spec} files, which also
978did not describe the meaning of these groups.
979
980A few examples of such groups are \code{List} and \code{Path}.
981
982
983\subsubsection{Groups Not Defined Yet}
984
985Group names representing enumerant groups which were not defined in
986\code{enum.spec} and \code{enumext.spec} are retained in \tag{proto} and
987\tag{param} \attr{group} attributes, but no definition exists. Such
988groups usually are a result of vendors contributing \code{gl.spec}
989entries for an extension without contributing corresponding
990\code{enum.spec} entries.
991
992This is not a regression relative to the \code{.spec} files, which also
993did not describe the meaning of these groups.
994
995A few examples of such groups are \code{ArrayObjectPNameATI},
996\code{BinormalPointerTypeEXT}, and \code{SpriteParameterNameSGIX}.
997
998
999\subsubsection{Other Groups}
1000
1001There are probably a few groups which are present in \code{gl.xml} but
1002should not be. These can be gradually cleaned up over time.
1003
1004
1005\subsubsection{Validating Groups}
1006
1007The \code{genheaders.py} script has been enhanced to allow validating
1008groups during header generation. Invoking it with the
1009\code{-validate} option, for example via:
1010
1011\code{\$ genheaders.py -validate -registry gl.xml}
1012
1013\noindent will generate a text dump on standard output showing all
1014parameter type \attr{group} attributes which do {\bf not} have
1015corresponding \tag{group} tags.
1016
1017
1018\section{Change Log}
1019\label{changelog}
1020
1021\begin{itemize}
1022\item 2020-10-27 - Add \attr{class} attribute to \tag{param} tags (github
1023      pull request 428), update document title and make minor tweaks to
1024      reflect this not being the only Khronos XML API schema in use, and
1025      having migrated from Subversion to Github.
1026\item 2020-01-11 - Add \attr{group} attribute to \tag{enum} tags, and
1027      deprecate \tag{group} tags (github issue 335).
1028\item 2017-01-20 - Update for the move to the new github repository.
1029\item 2014-06-16 - Add \tag{vendor} attribute to \tag{unused} tags.
1030\item 2013-09-17 - Add \tag{comment} attribute to \tag{command} tags
1031      within \tag{commands}.
1032\item 2013-06-24 - Add \tag{groups} and \tag{group} tags, renamed
1033      \tag{enums} attribute \attr{class} to \attr{group}, and add
1034      parameter type annotation attributes \attr{group} and \attr{len}
1035      to both \tag{proto} and \tag{param}. Add
1036      section~\ref{general:annotations} discussing limitations of these
1037      annotations. Still need to add examples of the annotation
1038      attributes.
1039\item 2013-06-19 - Added \tag{extensions} tag block as a wrapper around
1040      groups of \tag{extension} tags, to ease XML transformations such
1041      as sorting extensions by name.
1042\item 2013-06-14 - Expanded description of tags, better formatting
1043\item 2013-06-12 - First release, text file format
1044\end{itemize}
1045
1046\input{readme.ind}
1047
1048% \printindex
1049
1050\end{document}
1051