#ifndef _GLCSHADERLIBRARY_HPP #define _GLCSHADERLIBRARY_HPP /*------------------------------------------------------------------------- * OpenGL Conformance Test Suite * ----------------------------- * * Copyright (c) 2016 Google Inc. * Copyright (c) 2016 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /*! * \file * \brief Shader case library. */ /*-------------------------------------------------------------------*/ #include "glcTestCase.hpp" #include "gluDefs.hpp" #include "gluRenderContext.hpp" #include namespace deqp { class ShaderLibrary { public: ShaderLibrary(tcu::TestContext& testCtx, glu::RenderContext& renderCtx); ~ShaderLibrary(void); std::vector loadShaderFile(const char* fileName); private: ShaderLibrary(const ShaderLibrary&); // not allowed! ShaderLibrary& operator=(const ShaderLibrary&); // not allowed! // Member variables. tcu::TestContext& m_testCtx; glu::RenderContext& m_renderCtx; }; class ShaderLibraryGroup : public TestCaseGroup { public: ShaderLibraryGroup(Context& context, const char* name, const char* description, const char* filename); ~ShaderLibraryGroup(void); void init(void); private: std::string m_filename; }; } // deqp #endif // _GLCSHADERLIBRARY_HPP