#ifndef _ESEXTCFRAGMENTSHADINGRATEAPI_HPP #define _ESEXTCFRAGMENTSHADINGRATEAPI_HPP /*------------------------------------------------------------------------- * OpenGL Conformance Test Suite * ----------------------------- * * Copyright (c) 2022-2022 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*! * \file esextFragmentShadingRateAPI.hpp * \brief Base test group for fragment shading rate api tests */ /*-------------------------------------------------------------------*/ #include "../esextcTestCaseBase.hpp" #include "gluShaderUtil.hpp" #include "tcuDefs.hpp" namespace glcts { // Base test group for fragment shading tests class FragmentShadingRateAPI : public TestCaseGroupBase { public: FragmentShadingRateAPI(glcts::Context& context, const ExtParameters& extParams); ~FragmentShadingRateAPI(void) override { } void init(void) override; private: FragmentShadingRateAPI(const FragmentShadingRateAPI& other); FragmentShadingRateAPI& operator=(const FragmentShadingRateAPI& other); }; } // namespace glcts #endif // _ESEXTCFRAGMENTSHADINGRATEAPI_HPP