#ifndef _ESEXTCTESSELLATIONSHADERWINDING_HPP #define _ESEXTCTESSELLATIONSHADERWINDING_HPP /*------------------------------------------------------------------------- * OpenGL Conformance Test Suite * ----------------------------- * * Copyright (c) 2017 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /*! * \file esextcTessellationShaderWinding.hpp * \brief Test winding order with tessellation shaders */ /*-------------------------------------------------------------------*/ #include "../esextcTestCaseBase.hpp" #include "esextcTessellationShaderUtils.hpp" #include "gluShaderUtil.hpp" #include "tcuDefs.hpp" namespace glcts { class TesselationShaderWindingTests : public glcts::TestCaseGroupBase { public: /* Public methods */ TesselationShaderWindingTests(glcts::Context& context, const ExtParameters& extParams); virtual ~TesselationShaderWindingTests(void) { } void init(void); private: /* Private methods */ TesselationShaderWindingTests(const TesselationShaderWindingTests& other); TesselationShaderWindingTests& operator=(const TesselationShaderWindingTests& other); }; } // namespace glcts #endif // _ESEXTCTESSELLATIONSHADERWINDING_HPP