// Copyright 2021-2022 The Khronos Group Inc. // // SPDX-License-Identifier: CC-BY-4.0 include::{generated}/meta/{refprefix}VK_EXT_extended_dynamic_state2.adoc[] === Other Extension Metadata *Last Modified Date*:: 2021-04-12 *Interactions and External Dependencies*:: - Promoted to Vulkan 1.3 Core *IP Status*:: No known IP claims. *Contributors*:: - Vikram Kushwaha, NVIDIA - Piers Daniell, NVIDIA - Jeff Bolz, NVIDIA === Description This extension adds some more dynamic state to support applications that need to reduce the number of pipeline state objects they compile and bind. include::{generated}/interfaces/VK_EXT_extended_dynamic_state2.adoc[] === Promotion to Vulkan 1.3 This extension has been partially promoted. The dynamic state enumerants ename:VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT, ename:VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT, and ename:VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT; and the corresponding entry points in this extension are included in core Vulkan 1.3, with the EXT suffix omitted. The enumerants and entry points for dynamic logic operation and patch control points are not promoted, nor is the feature structure. Extension interfaces that were promoted remain available as aliases of the core functionality. === Version History * Revision 1, 2021-04-12 (Vikram Kushwaha) ** Internal revisions