// Copyright (c) 2016-2020 NVIDIA Corporation // // SPDX-License-Identifier: CC-BY-4.0 include::{generated}/meta/{refprefix}VK_NV_fill_rectangle.adoc[] === Other Extension Metadata *Last Modified Date*:: 2017-05-22 *Contributors*:: - Jeff Bolz, NVIDIA === Description This extension adds a new elink:VkPolygonMode code:enum where a triangle is rasterized by computing and filling its axis-aligned screen-space bounding box, disregarding the actual triangle edges. This can be useful for drawing a rectangle without being split into two triangles with an internal edge. It is also useful to minimize the number of primitives that need to be drawn, particularly for a user interface. include::{generated}/interfaces/VK_NV_fill_rectangle.adoc[] === Version History * Revision 1, 2017-05-22 (Jeff Bolz) ** Internal revisions