# Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd. # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # deqp external mesh_shader build import("//build/ohos.gni") import("//third_party/vk-gl-cts/vk_gl_cts.gni") config("deqp_vk_mesh_shader_config") { cflags_cc = deqp_common_cflags_cc defines = deqp_common_defines #defines += [ "_XOPEN_SOURCE=600" ] } ohos_source_set("deqp_vk_mesh_shader_source") { sources = [ "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderApiTests.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderApiTestsEXT.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderApiTestsEXT.hpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderBuiltinTests.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderBuiltinTestsEXT.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderBuiltinTestsEXT.hpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderConditionalRenderingTestsEXT.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderConditionalRenderingTestsEXT.hpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderInOutTestsEXT.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderInOutTestsEXT.hpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderMiscTests.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderMiscTestsEXT.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderMiscTestsEXT.hpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderPropertyTests.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderPropertyTestsEXT.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderPropertyTestsEXT.hpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderProvokingVertexTestsEXT.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderProvokingVertexTestsEXT.hpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderQueryTestsEXT.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderQueryTestsEXT.hpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderSmokeTests.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderSmokeTestsEXT.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderSmokeTestsEXT.hpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderSyncTests.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderSyncTestsEXT.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderSyncTestsEXT.hpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderTests.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderUtil.cpp", "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/vktMeshShaderUtil.hpp", ] include_dirs = deqp_vk_common_include_dirs include_dirs += [ "//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader", #"//third_party/vk-gl-cts/external/vulkancts/modules/vulkan/amber", ] deps = [] configs = [ ":deqp_vk_mesh_shader_config" ] } ohos_static_library("libdeqp_vk_mesh_shader") { deps = [ ":deqp_vk_mesh_shader_source" ] part_name = "acts" subsystem_name = "xts" }