#ifndef _GLUDUMMYRENDERCONTEXT_HPP #define _GLUDUMMYRENDERCONTEXT_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES Utilities * ------------------------------------------------ * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief A RenderContext representing absence of a real render context. * * \todo Remove this when the need for a render context in test case * constructors no longer exists. *//*--------------------------------------------------------------------*/ #include "tcuDefs.hpp" #include "gluRenderContext.hpp" #include "tcuRenderTarget.hpp" #include "glwFunctions.hpp" namespace glu { /*--------------------------------------------------------------------*//*! * \brief RenderContext that can be used when no render context is present. * * Some patterns (e.g. a test class inheriting from glu::CallLogWrapper) * currently depend on having access to the glw::Functions already in test * case constructor; in such situations there may not be a proper render * context available (like in test case list dumping mode). This is a * simple workaround for that: a empty render context with a glw::Functions * containing just null pointers. *//*--------------------------------------------------------------------*/ class EmptyRenderContext : public RenderContext { public: explicit EmptyRenderContext (ContextType ctxType = ContextType()) : m_ctxType(ctxType) {} virtual ContextType getType (void) const { return m_ctxType; } virtual const glw::Functions& getFunctions (void) const { return m_functions; } virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; } virtual void postIterate (void) {} private: const ContextType m_ctxType; tcu::RenderTarget m_renderTarget; glw::Functions m_functions; }; } // glu #endif // _GLUDUMMYRENDERCONTEXT_HPP