Lines Matching refs:state
62 DisplayState state = DisplayState::DISPLAY_UNKNOWN; in GetDisplayState() local
67 state = DisplayState::DISPLAY_ON; in GetDisplayState()
70 state = DisplayState::DISPLAY_DIM; in GetDisplayState()
73 state = DisplayState::DISPLAY_SUSPEND; in GetDisplayState()
76 state = DisplayState::DISPLAY_OFF; in GetDisplayState()
81 …DISPLAY_HILOGI(FEAT_STATE, "state=%{public}u displayId=%{public}u", static_cast<uint32_t>(state), … in GetDisplayState()
82 return state; in GetDisplayState()
85 bool ScreenAction::SetDisplayState(DisplayState state, const std::function<void(DisplayState)>& cal… in SetDisplayState() argument
88 displayId_, static_cast<uint32_t>(state)); in SetDisplayState()
91 switch (state) { in SetDisplayState()
106 DisplayState state; in SetDisplayState() local
109 state = DisplayState::DISPLAY_ON; in SetDisplayState()
112 state = DisplayState::DISPLAY_OFF; in SetDisplayState()
117 callback(state); in SetDisplayState()
122 HiviewDFX::HiSysEvent::EventType::STATISTIC, "STATE", static_cast<int32_t>(state)); in SetDisplayState()
127 bool ScreenAction::SetDisplayPower(DisplayState state, uint32_t reason) in SetDisplayPower() argument
130 displayId_, static_cast<uint32_t>(state), reason); in SetDisplayPower()
132 switch (state) { in SetDisplayPower()