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Lines Matching refs:effect

138     struct LightEffect effect;  variable
139 effect.flashEffect.flashMode = LIGHT_FLASH_NONE;
140 effect.flashEffect.onTime = 0;
141 effect.flashEffect.offTime = 0;
144 effect.lightColor.colorValue.rgbColor.r = 255;
145 effect.lightColor.colorValue.rgbColor.g = 0;
146 effect.lightColor.colorValue.rgbColor.b = 0;
147 int32_t ret = g_lightDev->TurnOnLight(g_lightInfo[i].lightId, &effect);
155 effect.lightColor.colorValue.rgbColor.r = 0;
156 effect.lightColor.colorValue.rgbColor.g = 255;
157 effect.lightColor.colorValue.rgbColor.b = 0;
158 ret = g_lightDev->TurnOnLight(g_lightInfo[i].lightId, &effect);
177 struct LightEffect effect; variable
178 effect.flashEffect.flashMode = LIGHT_FLASH_BLINK;
179 effect.flashEffect.onTime = ON_TIME;
180 effect.flashEffect.offTime = OFF_TIME;
183 effect.lightColor.colorValue.rgbColor.r = 255;
184 effect.lightColor.colorValue.rgbColor.g = 0;
185 effect.lightColor.colorValue.rgbColor.b = 0;
186 int32_t ret = g_lightDev->TurnOnLight(g_lightInfo[i].lightId, &effect);
194 effect.lightColor.colorValue.rgbColor.r = 0;
195 effect.lightColor.colorValue.rgbColor.g = 255;
196 effect.lightColor.colorValue.rgbColor.b = 0;
197 ret = g_lightDev->TurnOnLight(g_lightInfo[i].lightId, &effect);
205 effect.lightColor.colorValue.rgbColor.r = 255;
206 effect.lightColor.colorValue.rgbColor.g = 255;
207 effect.lightColor.colorValue.rgbColor.b = 0;
208 ret = g_lightDev->TurnOnLight(g_lightInfo[i].lightId, &effect);
229 struct LightEffect effect; variable
231 ret = g_lightDev->TurnOnLight(lightId, &effect);
235 effect.lightColor.colorValue.rgbColor.r = 255;
236 effect.lightColor.colorValue.rgbColor.g = 0;
237 effect.lightColor.colorValue.rgbColor.b = 0;
238 effect.flashEffect.flashMode = LIGHT_FLASH_BUTT;
239 effect.flashEffect.onTime = ON_TIME;
240 effect.flashEffect.offTime = OFF_TIME;
242 ret = g_lightDev->TurnOnLight(g_lightInfo[i].lightId, &effect);
245 effect.flashEffect.flashMode = LIGHT_FLASH_GRADIENT;
246 effect.flashEffect.onTime = 0;
247 ret = g_lightDev->TurnOnLight(g_lightInfo[i].lightId, &effect);
250 effect.flashEffect.onTime = ON_TIME;
251 effect.flashEffect.offTime = 0;
252 ret = g_lightDev->TurnOnLight(g_lightInfo[i].lightId, &effect);