Lines Matching refs:fUniformBuffer
56 fUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, uniformSize)); in GrVkPipelineState()
78 if (fUniformBuffer) { in freeGPUResources()
79 fUniformBuffer->release(gpu); in freeGPUResources()
80 fUniformBuffer.reset(); in freeGPUResources()
100 if (fUniformBuffer) { in abandonGPUResources()
101 fUniformBuffer->abandon(); in abandonGPUResources()
102 fUniformBuffer.reset(); in abandonGPUResources()
145 if (fUniformBuffer) { in setAndBindUniforms()
147 if (fDataManager.uploadUniformBuffers(gpu, fUniformBuffer.get()) || in setAndBindUniforms()
161 if (fUniformBuffer) { in setAndBindUniforms()
162 commandBuffer->addRecycledResource(fUniformBuffer->resource()); in setAndBindUniforms()
297 if (fUniformBuffer.get()) { in writeUniformBuffers()
300 fUniformBuffer.get(), in writeUniformBuffers()