Lines Matching refs:dxgi_format
1173 DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN; in gst_d3d11_base_convert_propose_allocation() local
1203 if (d3d11_format->dxgi_format == DXGI_FORMAT_UNKNOWN) { in gst_d3d11_base_convert_propose_allocation()
1204 dxgi_format = d3d11_format->resource_format[0]; in gst_d3d11_base_convert_propose_allocation()
1206 dxgi_format = d3d11_format->dxgi_format; in gst_d3d11_base_convert_propose_allocation()
1210 hr = device_handle->CheckFormatSupport (dxgi_format, &supported); in gst_d3d11_base_convert_propose_allocation()
1297 DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN; in gst_d3d11_base_convert_decide_allocation() local
1319 if (d3d11_format->dxgi_format == DXGI_FORMAT_UNKNOWN) { in gst_d3d11_base_convert_decide_allocation()
1320 dxgi_format = d3d11_format->resource_format[0]; in gst_d3d11_base_convert_decide_allocation()
1322 dxgi_format = d3d11_format->dxgi_format; in gst_d3d11_base_convert_decide_allocation()
1326 hr = device_handle->CheckFormatSupport (dxgi_format, &supported); in gst_d3d11_base_convert_decide_allocation()
1417 if (format->dxgi_format == DXGI_FORMAT_UNKNOWN) { in create_shader_input_resource()
1435 if (format->dxgi_format == DXGI_FORMAT_NV12 || in create_shader_input_resource()
1436 format->dxgi_format == DXGI_FORMAT_P010 || in create_shader_input_resource()
1437 format->dxgi_format == DXGI_FORMAT_P016) in create_shader_input_resource()
1442 texture_desc.Format = format->dxgi_format; in create_shader_input_resource()
1630 if (format->dxgi_format == DXGI_FORMAT_UNKNOWN) { in create_shader_output_resource()
1648 if (format->dxgi_format == DXGI_FORMAT_NV12 || in create_shader_output_resource()
1649 format->dxgi_format == DXGI_FORMAT_P010 || in create_shader_output_resource()
1650 format->dxgi_format == DXGI_FORMAT_P016) in create_shader_output_resource()
1655 texture_desc.Format = format->dxgi_format; in create_shader_output_resource()
1815 if (self->in_d3d11_format->dxgi_format != DXGI_FORMAT_UNKNOWN && in gst_d3d11_base_convert_set_info()
1816 self->out_d3d11_format->dxgi_format != DXGI_FORMAT_UNKNOWN) { in gst_d3d11_base_convert_set_info()
1835 DXGI_FORMAT in_dxgi_format = self->in_d3d11_format->dxgi_format; in gst_d3d11_base_convert_set_info()
1836 DXGI_FORMAT out_dxgi_format = self->out_d3d11_format->dxgi_format; in gst_d3d11_base_convert_set_info()