Lines Matching refs:context_handle
1475 ID3D11DeviceContext *context_handle; in gst_d3d11_color_convert_setup_shader() local
1498 context_handle = gst_d3d11_device_get_device_context_handle (device); in gst_d3d11_color_convert_setup_shader()
1574 hr = context_handle->Map (transform_const_buffer.Get (), in gst_d3d11_color_convert_setup_shader()
1586 context_handle->Unmap (transform_const_buffer.Get (), 0); in gst_d3d11_color_convert_setup_shader()
1614 hr = context_handle->Map (alpha_const_buffer.Get (), in gst_d3d11_color_convert_setup_shader()
1627 context_handle->Unmap (alpha_const_buffer.Get (), 0); in gst_d3d11_color_convert_setup_shader()
1683 hr = context_handle->Map (vertex_buffer.Get (), 0, D3D11_MAP_WRITE_DISCARD, 0, in gst_d3d11_color_convert_setup_shader()
1693 hr = context_handle->Map (index_buffer.Get (), 0, D3D11_MAP_WRITE_DISCARD, 0, in gst_d3d11_color_convert_setup_shader()
1697 context_handle->Unmap (vertex_buffer.Get (), 0); in gst_d3d11_color_convert_setup_shader()
1741 context_handle->Unmap (vertex_buffer.Get (), 0); in gst_d3d11_color_convert_setup_shader()
1742 context_handle->Unmap (index_buffer.Get (), 0); in gst_d3d11_color_convert_setup_shader()
1980 ID3D11DeviceContext *context_handle; in gst_d3d11_converter_update_vertex_buffer() local
1990 context_handle = gst_d3d11_device_get_device_context_handle (self->device); in gst_d3d11_converter_update_vertex_buffer()
1992 hr = context_handle->Map (self->vertex_buffer, 0, D3D11_MAP_WRITE_DISCARD, in gst_d3d11_converter_update_vertex_buffer()
2059 context_handle->Unmap (self->vertex_buffer, 0); in gst_d3d11_converter_update_vertex_buffer()
2125 ID3D11DeviceContext *context_handle; in gst_d3d11_converter_convert_unlocked() local
2131 context_handle = in gst_d3d11_converter_convert_unlocked()
2134 hr = context_handle->Map (converter->alpha_const_buffer, in gst_d3d11_converter_convert_unlocked()
2145 context_handle->Unmap (converter->alpha_const_buffer, 0); in gst_d3d11_converter_convert_unlocked()