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Lines Matching refs:shader_count

2941    int shader_count = 0;  in radv_link_shaders()  local
2944 ordered_shaders[shader_count++] = stages[MESA_SHADER_FRAGMENT].nir; in radv_link_shaders()
2947 ordered_shaders[shader_count++] = stages[MESA_SHADER_GEOMETRY].nir; in radv_link_shaders()
2950 ordered_shaders[shader_count++] = stages[MESA_SHADER_TESS_EVAL].nir; in radv_link_shaders()
2953 ordered_shaders[shader_count++] = stages[MESA_SHADER_TESS_CTRL].nir; in radv_link_shaders()
2956 ordered_shaders[shader_count++] = stages[MESA_SHADER_VERTEX].nir; in radv_link_shaders()
2959 ordered_shaders[shader_count++] = stages[MESA_SHADER_MESH].nir; in radv_link_shaders()
2962 ordered_shaders[shader_count++] = stages[MESA_SHADER_TASK].nir; in radv_link_shaders()
2965 ordered_shaders[shader_count++] = stages[MESA_SHADER_COMPUTE].nir; in radv_link_shaders()
2983 if (!optimize_conservatively && shader_count > 1) { in radv_link_shaders()
2984 unsigned first = ordered_shaders[shader_count - 1]->info.stage; in radv_link_shaders()
2991 for (int i = 1; i < shader_count; ++i) { in radv_link_shaders()
2997 for (int i = 0; i < shader_count; ++i) { in radv_link_shaders()
3055 for (unsigned i = 0; i < shader_count; ++i) { in radv_link_shaders()
3136 for (int i = 1; !optimize_conservatively && (i < shader_count); ++i) { in radv_link_shaders()
4539 unsigned shader_count = 1; in radv_pipeline_nir_to_asm() local
4554 shader_count = 2; in radv_pipeline_nir_to_asm()
4559 pipeline->shaders[s] = radv_shader_nir_to_asm(device, &stages[s], shaders, shader_count, in radv_pipeline_nir_to_asm()