Lines Matching refs:dstSubresource
709 .dstSubresource = { in copy_image_to_buffer_blit()
786 if (region->dstSubresource.aspectMask != ds_aspects) in copy_image_tfu()
812 const uint32_t dst_mip_level = region->dstSubresource.mipLevel; in copy_image_tfu()
856 region->dstSubresource.layerCount : in copy_image_tfu()
863 region->dstSubresource.baseArrayLayer : region->dstOffset.z; in copy_image_tfu()
916 assert(region->dstSubresource.aspectMask == in copy_image_tlb()
920 (fb_format, region->dstSubresource.aspectMask, in copy_image_tlb()
932 region->dstSubresource.layerCount : region->extent.depth)); in copy_image_tlb()
935 num_layers = region->dstSubresource.layerCount; in copy_image_tlb()
1151 .dstSubresource = region->dstSubresource, in copy_image_blit()
2483 .dstSubresource = { in copy_buffer_to_image_blit()
2834 const uint32_t dst_mip_level = region->dstSubresource.mipLevel; in blit_tfu()
2854 if (region->dstSubresource.aspectMask != ds_aspects) in blit_tfu()
2868 assert(region->dstSubresource.layerCount == in blit_tfu()
2879 min_dst_layer = region->dstSubresource.baseArrayLayer; in blit_tfu()
2880 max_dst_layer = min_dst_layer + region->dstSubresource.layerCount; in blit_tfu()
3877 region->dstSubresource.mipLevel); in blit_shader()
3880 region->dstSubresource.mipLevel); in blit_shader()
3907 min_dst_layer = region->dstSubresource.baseArrayLayer; in blit_shader()
3908 max_dst_layer = min_dst_layer + region->dstSubresource.layerCount; in blit_shader()
4045 .aspectMask = region->dstSubresource.aspectMask, in blit_shader()
4046 .baseMipLevel = region->dstSubresource.mipLevel, in blit_shader()
4271 num_layers = region->dstSubresource.layerCount; in resolve_image_tlb()
4322 .dstSubresource = region->dstSubresource, in resolve_image_blit()