Lines Matching refs:dynamic_states
2681 uint32_t dynamic_states = 0; in pipeline_init_dynamic_state() local
2685 dynamic_states |= in pipeline_init_dynamic_state()
2694 if (!(dynamic_states & V3DV_DYNAMIC_VIEWPORT)) { in pipeline_init_dynamic_state()
2706 if (!(dynamic_states & V3DV_DYNAMIC_SCISSOR)) { in pipeline_init_dynamic_state()
2714 if (!(dynamic_states & V3DV_DYNAMIC_STENCIL_COMPARE_MASK)) { in pipeline_init_dynamic_state()
2721 if (!(dynamic_states & V3DV_DYNAMIC_STENCIL_WRITE_MASK)) { in pipeline_init_dynamic_state()
2726 if (!(dynamic_states & V3DV_DYNAMIC_STENCIL_REFERENCE)) { in pipeline_init_dynamic_state()
2732 if (pColorBlendState && !(dynamic_states & V3DV_DYNAMIC_BLEND_CONSTANTS)) { in pipeline_init_dynamic_state()
2739 !(dynamic_states & V3DV_DYNAMIC_DEPTH_BIAS)) { in pipeline_init_dynamic_state()
2747 if (!(dynamic_states & V3DV_DYNAMIC_LINE_WIDTH)) in pipeline_init_dynamic_state()
2751 if (pColorWriteState && !(dynamic_states & V3DV_DYNAMIC_COLOR_WRITE_ENABLE)) { in pipeline_init_dynamic_state()
2757 pipeline->dynamic_state.mask = dynamic_states; in pipeline_init_dynamic_state()